make sure that the attacker is connected
and btw
change:
Code:
fm_fakedamage(id,"weapon_knife",float(Samari_Damage),DMG_SLASH && DMG_BLAST);
// TO
fm_fakedamage(id,"weapon_knife",float(Samari_Damage),DMG_SLASH | DMG_BLAST);
__________________
All you need to change the world is one good lie and a river of blood