Model_Me_Mod1:
Code:
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#define PLUGIN "Model_Me_Mod1"
#define VERSION "1.01b"
#define AUTHOR "Da_sk8rboy"
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_concmd("amx_modelme1", "cmd_modelme1",0, "<target>")
}
public cmd_modelme1(id, level, cid)
{
if (!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new Arg1[32]
read_argv(1, Arg1, 31)
new player = cmd_target(id, Arg1, 0)
//Flags:
//1 - obey immunity
//2 - allow yourself
//4 - must be alive
//8 - can't be bot
if (!player)
{
console_print(id, "[Model_Me_Mod] player %s could not be found or targetted!", Arg1)
return PLUGIN_HANDLED
}
else
{
cs_set_user_model(player, "modelme1")
}
return PLUGIN_HANDLED
}
public plugin_precache()
{
precache_model("models/player/modelme1/modelme1.mdl")
}
Model_Me_Mod2:
Code:
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#define PLUGIN "Model_Me_Mod2"
#define VERSION "1.01b"
#define AUTHOR "Da_sk8rboy"
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_concmd("amx_modelme2", "cmd_modelme2",0, "<Target>")
}
public cmd_modelme2(id, level, cid)
{
if (!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new Arg1[32]
read_argv(1, Arg1, 31)
new player = cmd_target(id, Arg1, 0)
//Flags:
//1 - obey immunity
//2 - allow yourself
//4 - must be alive
//8 - can't be bot
if (!player)
{
console_print(id, "[Model_Me_Mod] player %s could not be found or targetted!", Arg1)
return PLUGIN_HANDLED
}
else
{
cs_set_user_model(player, "modelme2")
}
return PLUGIN_HANDLED
}
public plugin_precache()
{
precache_model("models/player/modelme2/modelme2.mdl")
}
Model_Me_Mod3:
Code:
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#define PLUGIN "Model_Me_Mod3"
#define VERSION "1.02b"
#define AUTHOR "Da_sk8rboy"
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_concmd("amx_modelme3", "cmd_modelme3",0, "<target>")
}
public cmd_modelme1(id, level, cid)
{
if (!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new Arg1[32]
read_argv(1, Arg1, 31)
new player = cmd_target(id, Arg1, 0)
//Flags:
//1 - obey immunity
//2 - allow yourself
//4 - must be alive
//8 - can't be bot
if (!player)
{
console_print(id, "[Model_Me_Mod] player %s could not be found or targetted!", Arg1)
return PLUGIN_HANDLED
}
else
{
cs_set_user_model(player, "modelme3")
}
return PLUGIN_HANDLED
}
public plugin_precache()
{
precache_model("models/player/modelme3/modelme3.mdl")
}
__________________