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Server Crashing


  
 
 
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The Specialist
BANNED
Join Date: Nov 2006
Old 11-22-2006 , 07:59   Server Crashing
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Im trying to get this plugin working right , but every time i switch to AWP my server crashes. The wierd part is there are no run time errors showing up . Any idea what would make this crash ?
Code:
#include <amxmodx> #include <cstrike> #include <engine> // Gloabal Variables new g_Rail_Gun; new beam; public plugin_init() {     register_plugin("Rail Gun","0.1","The Specialist");     g_Rail_Gun = register_cvar("rg_switch","1");     register_cvar("rg_rail_damage","1");     register_clcmd("amx_rail_arena","amx_rail_arena",ADMIN_CVAR,"Starts A Rail Gun Arena");     register_event("CurWeapon","weapon_event","be","1=1");     register_event("Damage","rail_damage","b"); } public plugin_precache() {     // precache the files needed for models and sounds         precache_model("models/v_gauss.mdl");     precache_model("models/p_gauss.mdl");     beam = precache_model("sprites/smoke.spr"); } // current weapon event public weapon_event(id) {     // if cvar is off then end fucntion         if(get_pcvar_num(g_Rail_Gun)==0)     {         return PLUGIN_HANDLED;     }else{         // get weapon and ammo id's                 new Weapon_ID = read_data(2);             // if weapon is awp and plugin is on and mode is 1 then set models             if( Weapon_ID == CSW_AWP)         {             // sets the players awp to the rail gun model                 entity_set_string(id,EV_SZ_weaponmodel,"models/p_gauss.mdl");                     // sets the players view model to the rail guns model                     entity_set_string(id,EV_SZ_viewmodel,"models/v_gauss.mdl");                         // add effects to bullets                         rail_fire();             return PLUGIN_HANDLED;         }     }     return PLUGIN_HANDLED; } // damage event public rail_damage(id) {     // get user attackers , waepons and damage     new g_AWeapon;     new g_Damage = read_data(2);         get_user_attacker(id,g_AWeapon);            // if user was shot by AWP multiply damage by cvar         if(g_AWeapon == CSW_AWP )     {         // hit user with fake damage                 fakedamage(id,"weapon_awp",float(g_Damage),DMG_BULLET  &&  DMG_BLAST && DMG_ENERGYBEAM)         return PLUGIN_HANDLED;     }     return PLUGIN_HANDLED; } // sounds and messages for bullets public rail_fire() {     // effects that follwo the bulelts     message_begin(MSG_BROADCAST, SVC_TEMPENTITY);     write_byte(22);     write_short(beam);     write_byte(45);     write_byte(4);     write_byte(100);     write_byte(100);     write_byte(250);     write_byte(100); }             public amx_rail_arena(id) {     return PLUGIN_HANDLED; }
thanks
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