int CBaseEntity :: Intersects( CBaseEntity *pOther ) { if ( pOther->pev->absmin.x > pev->absmax.x || pOther->pev->absmin.y > pev->absmax.y || pOther->pev->absmin.z > pev->absmax.z || pOther->pev->absmax.x < pev->absmin.x || pOther->pev->absmax.y < pev->absmin.y || pOther->pev->absmax.z < pev->absmin.z ) return 0; return 1; }