public plugin_init()
{
register_plugin(Sound, 1.00, Mike)
register_clcmd("say /fart","Fart")
}
public plugin_precache()
{
precache_sound("fart.wav")
}
public client_connect(id)
{
fart[id]=false
}
public client_disconnect(id)
{
fart[id]=false
}
public fart(id)
{
if(!fart[id])
{
client_print(id,print_chat,"You Have Just Farted."
}
else
{
fart[id]=false
}
return PLUGIN_HANDLED
I do not know what else i have to do in order to make it so that every time a player dies it makes a fart sound, this plugin is for learning how to become a better coder. Thank in advance.