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Consultation about "make_deathmsg"


  
 
 
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Ryu2877
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Join Date: Sep 2006
Location: China
Old 11-13-2006 , 07:24   Consultation about "make_deathmsg"
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Hello everyone !
Here is my muddle :
I were using "make_deathmsg ( killer, victim, headshot, weapon[] ) " to made a death message.
But the "DeathMsg" event could not catch this message.
So i'm compelled to using "fakedamage" and "Damage" event to make/judge it.
As you know that's heavy and complicated.
It's this function just make a "fake" message? Or i miss something?
Someone can helped me? Thanks!
Sorry for my bad English.

Last edited by Ryu2877; 11-13-2006 at 07:49.
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