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Trigger when passing origin


  
 
 
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schnitzelmaker
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Join Date: Apr 2006
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Old 10-28-2006 , 17:39   Re: Trigger when passing origin
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This is from me_mines:http://www.nsmod.org/forums/index.php?showtopic=1937
Code:
 new hit = trace_line(ent,fstart,ftarget,target)       if(hit > 0){         if(pev(hit,pev_team) != 0){
You need a set_task/think,... and make a trace line inside,this return a valid playerid if someone touch this laserline.
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Last edited by schnitzelmaker; 10-28-2006 at 17:42.
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