Quote:
Originally Posted by Fighterzaka
is_dedicated_server(id)
|
wtf?
a client cannot be a dedicated server.
Did you even read what Lord_Destros wrote?
This will work...
Code:
#include <amxmodx>
#include <cstrike>
public plugin_init() {
register_plugin("Simpsons EDIT", "1.1.1", "Fighter")
register_event("ResetHUD", "resetModel", "b")
}
public plugin_precache() {
precache_model("models/player/ctfun/ctfun.mdl")
precache_model("models/player/tfun/tfun.mdl")
}
public resetModel(id) {
if ( ! is_user_connected(id) || ! is_user_alive(id) )
return PLUGIN_CONTINUE
new CsTeams:userTeam = cs_get_user_team(id)
if ( userTeam == CS_TEAM_T )
cs_set_user_model(id, "tfun")
else if ( userTeam == CS_TEAM_CT )
cs_set_user_model(id, "ctfun")
else
cs_reset_user_model(id)
return PLUGIN_CONTINUE
}