I know can u do this for me Make every 30 Secounds it load the plugin or something like that PS. choose one of this
Code:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
public plugin_init() {
register_plugin("Simpsons EDIT", "1.1.1", "Fighter")
register_event("ResetHUD", "resetModel", "b")
return PLUGIN_CONTINUE
}
public plugin_precache() {
precache_model("models/player/ctfun/ctfun.mdl")
precache_model("models/player/tfun/tfun.mdl")
return PLUGIN_CONTINUE
}
public resetModel(id, level, cid) {
new CsTeams:userTeam = cs_get_user_team(id)
if(is_dedicated_server(id)) {
if (userTeam == CS_TEAM_T) {
cs_set_user_model(id, "tfun")
}
else if(userTeam == CS_TEAM_CT) {
cs_set_user_model(id, "ctfun")
}
else {
cs_reset_user_model(id)
}
}
return PLUGIN_CONTINUE
}
Next
Code:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
public plugin_init() {
register_plugin("Simpsons EDIT", "1.1.1", "Fighter")
register_event("ResetHUD", "resetModel", "b")
return PLUGIN_CONTINUE
}
public plugin_precache() {
precache_model("models/player/ctfun/ctfun.mdl")
precache_model("models/player/tfun/tfun.mdl")
return PLUGIN_CONTINUE
}
public resetModel(id, level, cid) {
new CsTeams:userTeam = cs_get_user_team(id)
if(is_user_alive(id)) {
if (userTeam == CS_TEAM_T) {
cs_set_user_model(id, "tfun")
}
else if(userTeam == CS_TEAM_CT) {
cs_set_user_model(id, "ctfun")
}
else {
cs_reset_user_model(id)
}
}
return PLUGIN_CONTINUE
}