Quote:
Originally Posted by commonbullet
what's the difference? 
|
The comment for entity_set_origin (engine module's equivalent to EngFunc_SetOrigin) is:
Code:
/* Proper origin setting, keeps updated with Half-Life engine. */
One is proper, one is not. That's the difference.
;)
__________________
No longer around. Thanks your support, everyone! As always:
THIS ONES FOR YOU
3000 PTS