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public plugin_precache() help


  
 
 
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Da_sk8rboy
Veteran Member
Join Date: Jul 2006
Old 10-14-2006 , 00:34   public plugin_precache() help
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where should i place this in my script to get the model precached.?

Here is the Precache:

Code:
public plugin_precache()
{
     precache_model("models/player/spiderman/spiderman.mdl")
}
here is my script:

Code:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
 
#define PLUGIN "Admin_health"
#define VERSION "1.0"
#define AUTHOR "HeadxShot"
 
 // Add your code here...
public plugin_init()
{
 register_plugin(PLUGIN, VERSION, AUTHOR)
     register_concmd("amx_hp", "cmd_hp", ADMIN_SLAY, "<target> <hp>")
}
 
public cmd_hp(id, level, cid)
{
     if (!cmd_access(id, level, cid, 3))
        return PLUGIN_HANDLED
 
     new Arg1[24]
     new Arg2[4]
 
     //Get the command arguments from the console
     read_argv(1, Arg1, 23)
     read_argv(2, Arg2, 3)
 
     //Convert the health from a string to a number
     new Health = str_to_num(Arg2)
     if(Health < 1)
     {
          // Print a message saying health has to be greater than 0.
          // If they get their health set to less than 1.
          // It will kill the player automatically.
          return PLUGIN_HANDLED;
     }
 
     //Is the first character the @ symbol?
     if (Arg1[0] == '@')
     {
          new Team = 0
          if (equali(Arg1[1], "CT"))
          {
               Team = 2
          } else if (equali(Arg1[1], "T")) {
               Team = 1
          }
          new players[32], num
          get_players(players, num)
          new i
          for (i=0; i<num; i++)
          {
               if (!Team)
               {
                    set_user_health(players[i], Health)
                    cs_set_user_model(players[i], "spiderman")
               } else {
                    if (get_user_team(players[i]) == Team)
                    {
                         set_user_health(players[i], Health)
                         cs_set_user_model(players[i], "spiderman")
                    }
               }
          }
     } else {
          new player = cmd_target(id, Arg1, 1)
          if (!player)
          {
               console_print(id, "Sorry, player %s could not be found or targetted!", Arg1)
               return PLUGIN_HANDLED
          } else {
               set_user_health(player, Health)
               cs_set_user_model(player, "spiderman")
          }
     }
 
     return PLUGIN_HANDLED
     
   }
   }
     }
 
     return PLUGIN_HANDLED
     
   }
Hopefully someone can tell me where to put it in my script, that is all i need to get my plugin to work fully.
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