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this plugin keeps killing everyone :( help


  
 
 
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MaximusBrood
Veteran Member
Join Date: Sep 2005
Location: The Netherlands
Old 10-12-2006 , 17:07   Re: this plugin keeps killing everyone :( help
Reply With Quote #2

Appearantly your plugin is setting health to 0.
You need to learn to debug. Just put in a line of debug code, to see if argument handling and str_to_num() is done correctly.

You also might want to check if the health that was given is valid.

Code:
if( !(0 < Health <= 100) )      return PLUGIN_HANDLED;

---

Here is your code with the debug line in it:

Code:
/* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <amxmisc> #include <fun> #include <cstrike> #define PLUGIN "Admin_health" #define VERSION "1.0" #define AUTHOR "HeadxShot"    // Add your code here... public plugin_init() {      register_plugin(PLUGIN, VERSION, AUTHOR)      register_concmd("amx_hp", "cmd_hp", ADMIN_SLAY, "<target> <hp>") }   public cmd_hp(id, level, cid) {      if (!cmd_access(id, level, cid, 3))         return PLUGIN_HANDLED        new Arg1[24]      new Arg2[4]        //Get the command arguments from the console      read_argv(1, Arg1, 23)      read_argv(2, Arg2, 3)        //Convert the health from a string to a number      new Health = str_to_num(Arg2)      client_print(id, print_console, "The health that was recieved was -> String: '%s' -> Integer: '%d'", Arg2, Health);        //Is the first character the @ symbol?      if (Arg1[0] == '@')      {           new Team = 0           if (equali(Arg1[1], "CT"))           {                Team = 2           } else if (equali(Arg1[1], "T")) {                Team = 1           }           new players[32], num           get_players(players, num)           new i           for (i=0; i<num; i++)           {                if (!Team)                {                     set_user_health(players[i], Health)                } else {                     if (get_user_team(players[i]) == Team)                     {                          set_user_health(players[i], Health)                     }                }           }      } else {           new player = cmd_target(id, Arg1, 1)           if (!player)           {                console_print(id, "Sorry, player %s could not be found or targetted!", Arg1)                return PLUGIN_HANDLED           } else {                set_user_health(player, Health)           }      }        return PLUGIN_HANDLED          }
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