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Format Function Assigns To Every Key


  
 
 
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stupok
Veteran Member
Join Date: Feb 2006
Old 10-04-2006 , 18:23   Re: Format Function Assigns To Every Key
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I am not certain, but I think 0 is a valid number for id, but I don't know why you would do: if(id == 0)...

From the look of it, all players should receive the message since 0 is a vaild number for id, so the lines in the 'if' statement will always be executed.

I don't understand the point of have 4 different "hudmsg" when you do
Code:
hudmsg4[id] = hudmsg3[id]     hudmsg3[id] = hudmsg2[id]     hudmsg2[id] = hudmsg1[id]     hudmsg1[id] = message2[id]

What is this code supposed to do?
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