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[CSDM] Disable the "one team joining peer round"


  
 
 
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teame06
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Join Date: Feb 2005
Location: Hat City
Old 10-02-2006 , 12:56   Re: [CSDM] Disable the "one team joining peer round"
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Code:
/**  * csdm_main.sma  * Allows for Counter-Strike to be played as DeathMatch.  *  * CSDM Main - Main plugin to communicate with module  *  * (C)2003-2006 David "BAILOPAN" Anderson  *  *  Give credit where due.  *  Share the source - it sets you free  *  <a href="http://www.opensource.org/" target="_blank" rel="nofollow noopener">http://www.opensource.org/</a>  *  <a href="http://www.gnu.org/" target="_blank" rel="nofollow noopener">http://www.gnu.org/</a>  */ #include <amxmodx> #include <amxmisc> #include <csdm> new bool:g_StopRespawn[33] public csdm_Init(const version[]) {     if (version[0] == 0)     {         set_fail_state("CSDM failed to load.")         return     } } public plugin_init() {     register_plugin("CDSM Stop Respawn", "1.0", "teame06")     register_clcmd("amx_respawn", "restore_respawn", ADMIN_LEVEL_G, "Stop/Restore Spawns") } public csdm_PostDeath(killer, victim, headshot, const weapon[]) {     if(g_StopRespawn[victim])         return PLUGIN_HANDLED     return PLUGIN_CONTINUE } public restore_respawn(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,1))         return PLUGIN_HANDLED     new teamid = get_user_team(id)     if(teamid == _TEAM_T || teamid == _TEAM_CT)     {         if(g_StopRespawn[id])         {             g_StopRespawn[id] = false             csdm_respawn(id)             console_print(id, "Spawning is re-enable")             return PLUGIN_HANDLED         }         else         {             g_StopRespawn[id] = true             user_silentkill(id)             console_print(id, "Stop re-spawning")             return PLUGIN_HANDLED         }     }     return PLUGIN_CONTINUE } public client_connect(id) {     g_StopRespawn[id] = false }

This is a script I made along time ago. This will allow your admin to spectate while still in a team. All it does it stop your respawn and kill the admin so he can spectate.
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Last edited by teame06; 10-02-2006 at 13:06.
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