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bigger nade?


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SolidSSnake
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Join Date: Sep 2006
Old 10-01-2006 , 17:18   bigger nade?
Reply With Quote #1

hey, im trying to make a nades radius bigger like 2x as big?
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stupok
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Join Date: Feb 2006
Old 10-01-2006 , 18:57   Re: bigger nade?
Reply With Quote #2

I just like the topic's title lol. bigger nade? *imagines nade the size of refrigerator being hurled across the map*

To increase the radius I'd imagine you'd have to mess with the entities or temporary entities, which I really don't know much about.
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Mini_Midget
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Old 10-01-2006 , 20:44   Re: bigger nade?
Reply With Quote #3

yeah, i'm pretty sure you can do such a thing
but i'm no expert on this and I too want to learn how to do this
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Silencer123
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Old 10-02-2006 , 04:00   Re: bigger nade?
Reply With Quote #4

I bet you got to register_event something and read the origin of the explosion,
then do a get_entity_distance and use fakedamage and there also was something
to make a kill being showed if the fakedamage actually kills a player.
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XxAvalanchexX
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Old 10-02-2006 , 17:19   Re: bigger nade?
Reply With Quote #5

There isn't really a nice way to do it, you can't modify the game's values for explosion radius, so you have to try to replicate it yourself.
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SolidSSnake
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Old 10-02-2006 , 20:24   Re: bigger nade?
Reply With Quote #6

couldnt u do like get the origin then increase its radius, by setting up a dmg sphere about the blast. not making the explosion's img bigger.
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Rolnaaba
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Join Date: May 2006
Old 10-05-2006 , 10:13   Re: bigger nade?
Reply With Quote #7

that would increase damage radius which is done in war3 with the bomb if u want to see how they do it, but to make to actuall image bigger you would have to create a custom sprite and impliment it as the explosion occurs (thats one way not sure if there are others)
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SolidSSnake
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Old 10-05-2006 , 22:37   Re: bigger nade?
Reply With Quote #8

Quote:
not making the explosions img bigger.
that is not all that hard, thanks for the info for nade on wc3
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Xanimos
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Join Date: Apr 2005
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Old 10-05-2006 , 22:47   Re: bigger nade?
Reply With Quote #9

Quote:
Originally Posted by XxAvalanchexX View Post
There isn't really a nice way to do it, you can't modify the game's values for explosion radius, so you have to try to replicate it yourself.
Like he said you can't modify what is already done, only replicate it. Which is what you found in WC3.
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k007
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Old 10-07-2006 , 00:40   Re: bigger nade?
Reply With Quote #10

can't u make ur own nade and then make an explosion msg and use the fun radius_damage thats what i used once..
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