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Admin Slay 2X (F117bomb)


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Plugin Info:     Modification:   ALL        Category:   Admin Commands        Approver:   SniperBeamer (61)
IceMouse[WrG]
Senior Member
Join Date: Mar 2004
Old 03-21-2004 , 13:42   Admin Slay 2X (F117bomb)
Reply With Quote #1

Plugin made by F117bomb. Small ammount of functionality added...
New features:
  • Allowance to use "lighting" "blood" and "explode" in addition to 1 2 and 3
  • Addition of a "Silent kill" feature where the user can remove the alteration of deaths/frags and remove the deathmessages
Again, Thanks to F117Bomb for making this plugin
Attached Files
File Type: sma Get Plugin or Get Source (adminslay2.sma - 2418 views - 5.9 KB)
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xmdxtremekiller
Member
Join Date: Mar 2004
Old 03-21-2004 , 13:44  
Reply With Quote #2

you have to put title like this (F117bomb) at the end.
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IceMouse[WrG]
Senior Member
Join Date: Mar 2004
Old 03-21-2004 , 13:45  
Reply With Quote #3

*Whistles* I did
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kid chino
Junior Member
Join Date: Mar 2004
Old 03-22-2004 , 00:38  
Reply With Quote #4

i dont get it. i type amx_slay2 <player>, and nothing happens and yes, i added it to /plugins/ and plugins.ini

edit: hmmm..i just checked 'amxmodmenu' and under 'pause plugins', the plugin failed to load (it says ERROR)
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IceMouse[WrG]
Senior Member
Join Date: Mar 2004
Old 03-22-2004 , 15:29  
Reply With Quote #5

Any error messages?
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SniperBeamer
AMX Mod X Founder
Join Date: Jun 2003
Location: Good Old Europe
Old 03-22-2004 , 16:17  
Reply With Quote #6

This plugin uses amxmod.inc which we wrote for compatibility to AMX Mod plugins. When you use amxmod.inc it's an AMX Mod plugin not an AMX Mod X.
The plugin will no longer be approved until it uses amxmodx.inc.
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kid chino
Junior Member
Join Date: Mar 2004
Old 03-22-2004 , 17:30  
Reply With Quote #7

Quote:
Originally Posted by SniperBeamer
This plugin uses amxmod.inc which we wrote for compatibility to AMX Mod plugins. When you use amxmod.inc it's an AMX Mod plugin not an AMX Mod X.
The plugin will no longer be approved until it uses amxmodx.inc.
oh i understand now. guess ill jst have to wait
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BAILOPAN
Join Date: Jan 2004
Old 03-22-2004 , 17:34  
Reply With Quote #8

It will work, but it will not appear in the master database of plugins until the author uses the amxmodx headers.
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IceMouse[WrG]
Senior Member
Join Date: Mar 2004
Old 03-22-2004 , 17:56  
Reply With Quote #9

The amxmodx header is included in the amxmod header
Code:
/* AMX Mod X Backwards Compatibility * * by the AMX Mod X Development Team * * This file is provided as is (no warranties). */ #if defined _amxmod_included   #endinput #endif #define _amxmod_included #include <amxmodx> #include <cstrike> #include <engine> #include <fun>
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BigBaller
Veteran Member
Join Date: Mar 2004
Location: Everett, WA
Old 03-22-2004 , 20:30  
Reply With Quote #10

Yea i know, just change the plugin to #include <amxmodx>

and change strtonum to str_to_num if your plugin uses that.

Thats what I had to do for ATAC
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