Make an array that contains every player's kill streak. When they get a kill (hook DeathMsg), add to it, and check if it's now 3. When they die (DeathMsg again), reset it to 0. To get you started:
Code:
#include <amxmodx>
new killStreak[33];
public plugin_init()
{
register_event("DeathMsg","event_deathmsg","a");
}
public event_deathmsg()
{
new killer = read_data(1);
new victim = read_data(2);
// calculations here
}
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