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Damage Done, By Single Shot.


  
 
 
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Dygear
SourceMod Donor
Join Date: Apr 2004
Location: Levittown, NY
Old 07-20-2004 , 05:55  
Reply With Quote #5

I edited the code for this ever so slightly, and I get errors.

Quote:
Originally Posted by The jtp10181 Way
Code:
The instruction at 0x0041c40a referenced memory at 0x00000008.
The memory could not be read.
Code:
/******************************************************************************** * Plugin name       : Damage Done. * Made by       : Dygear * Modules required  : None * Warranties        : This file is provided as is (no warranties). * Thanks to     : TaL for this idea, and Lud for all of his help and puting *             up with me for soo long. ********************************************************************************/ #include <amxmodx> #include <cstrike> public on_damage(id){     new attacker = get_user_attacker(id)     new damage = read_data(2)     if (is_user_alive(id) && is_user_alive(attacker)){         if (cs_get_user_team(id) == "CS_TEAM_CT"){             set_hudmessage(0, 100, 200, -1.0, 0.50, 2, 0.1, 4.0, 0.02, 0.02, 12)             show_hudmessage(attacker,"%i^n", damage)         }else{             set_hudmessage(255, 0, 0, -1.0, 0.50, 2, 0.1, 4.0, 0.1, 0.1, 13)             show_hudmessage(id,"%i^n",damage)         }     return PLUGIN_CONTINUE } public plugin_init(){     register_plugin("Damage Done","0.1","Dygear")     register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")     return PLUGIN_CONTINUE }
Quote:
Originally Posted by The Ryan Way
Code:
The instruction at 0x0041c40a referenced memory at 0x00000008.
The memory could not be read.
Code:
/******************************************************************************** * Plugin name       : Damage Done. * Made by           : Dygear * Modules required  : None * Warranties        : This file is provided as is (no warranties). * Thanks to         : TaL for this idea, and Lud for all of his help and puting *                     up with me for soo long. ********************************************************************************/ #include <amxmodx> #include <cstrike> public ev_damage( vIndex ){     new aIndex = get_user_attacker( vIndex );     new iDamage = read_data( 2 );     if (cs_get_user_team( vIndex ) == "CS_TEAM_CT"){         set_hudmessage(0, 100, 200, -1.0, 0.50, 2, 0.1, 4.0, 0.02, 0.02, 12)         show_hudmessage( vIndex , "%i^n" , iDamage)     }else{         set_hudmessage(255, 0, 0, -1.0, 0.50, 2, 0.1, 4.0, 0.1, 0.1, 13)         show_hudmessage( vIndex , "%i^n" , iDamage)     } } register_plugin(){     register_plugin("Damage Done","0.1","Dygear")     register_event( "Damage", "ev_damage", "b" );     return PLUGIN_CONTINUE; }

Quote:
Originally Posted by The Dygear Way
Code:
The instruction at 0x0041c40a referenced memory at 0x00000008.
The memory could not be read.
Code:
/******************************************************************************** * Plugin name       : Damage Done. * Made by           : Dygear * Modules required  : None * Warranties        : This file is provided as is (no warranties). * Thanks to         : TaL for this idea. *                     Lud for all of his help and puting up with me for soo long. ********************************************************************************/ #include <amxmodx> #include <cstrike> public on_damage(id){     new attacker = get_user_attacker(id)     if (is_user_alive(id) && is_user_alive(attacker)){         if (cs_get_user_team(id) == "CS_TEAM_CT"){             new damage = read_data(2)             set_hudmessage(0, 100, 200, -1.0, 0.50, 2, 0.1, 4.0, 0.02, 0.02, 12)             show_hudmessage(attacker,"%i^n", damage)         }else{             new damage = read_data(2)             set_hudmessage(255, 0, 0, -1.0, 0.50, 2, 0.1, 4.0, 0.1, 0.1, 13)             show_hudmessage(id,"%i^n",damage)         }     }     return PLUGIN_CONTINUE } public plugin_init(){     register_plugin("Damage Done","0.1","Dygear")     register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")     return PLUGIN_CONTINUE }
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