Raised This Month: $12 Target: $400
 3% 

World of Warcraft Mod


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
mateo10
Veteran Member
Join Date: Jan 2006
Old 09-14-2006 , 11:58   World of Warcraft Mod
Reply With Quote #1

I'm doing a mod called World of Warcraft Mod and it looks like this:
Code:
#include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> #include <vault> #include <engine> //RACES #define RACE_NOTHING 0 #define RACE_HUMAN 1 #define RACE_NIGHTELF 2 #define RACE_DWARF 3 #define RACE_GNOME 4 #define RACE_ORC 5 #define RACE_TAUREN 6 #define RACE_UNDEAD 7 #define RACE_TROLL 8 //CLASSES #define CLASS_NOTHING 0 #define CLASS_MAGE 1 #define CLASS_PALADIN 2 #define CLASS_PRIEST 3 #define CLASS_ROGUE 4 #define CLASS_WARRIOR 5 #define CLASS_WARLOCK 6 #define CLASS_HUNTER 7 #define CLASS_SHAMAN 8 //MAX CLASSES AND MAX RACES #define MAXCLASSES 9 #define MAXRACES 9 new PlayerRace[33] new PlayerClass[33] new PlayerXP[33] new PlayerLevel[33] new const CLASSES[MAXCLASSES][] = {     "None",     "Mage",     "Paladin",     "Priest",     "Rogue",     "Warrior",     "Warlock",     "Hunter",     "Shaman" } new const RACES[MAXRACES][] = {     "None",     "Human",     "Night Elf",     "Dwarf",     "Gnome",     "Orc",     "Tauren",     "Undead",     "Troll" } new msgtext new const LEVELS[10] = {     100,     200,     400,     800,     1600,     3200,     6400,     12800,     25600,     51200 } public plugin_init() {     register_plugin("WoW Mod", "1.0", "MaTTe")         register_cvar("sv_wowmod", "1")         register_event("DeathMsg", "DeathMsg", "a")         register_cvar("XP_per_kill", "50")         register_menucmd(register_menuid("menu_ChooseRace"),1023,"DoChooseRace");     register_menucmd(register_menuid("menu_ChooseClass"),1023,"DoChooseClass");         register_event("ResetHUD", "ResetHud", "b")         msgtext = get_user_msgid("StatusText")     register_clcmd("say /changerace", "ChangeRace")     register_clcmd("say_team /changerace", "ChangeRace")     register_clcmd("say changerace", "ChangeRace")     register_clcmd("say_team changerace", "ChangeRace")         register_clcmd("say /changeclass", "ChangeClass")     register_clcmd("say_team /changeclass", "ChangeClass")     register_clcmd("say changeclass", "ChangeClass")     register_clcmd("say_team changeclass", "ChangeClass") } public SaveXP(id) {     new authid[32];     get_user_authid(id,authid,31);     new vaultkey[64], vaultdata[64];       format(vaultkey,63,"RACE-%s-class",authid);     format(vaultdata,63,"%d",PlayerClass[id]);     set_vaultdata(vaultkey,vaultdata);     format(vaultkey,63,"RACE-%s-xp",authid);     format(vaultdata,63,"%d",PlayerXP[id]);     set_vaultdata(vaultkey,vaultdata);     format(vaultkey,63,"RACE-%s-level",authid);     format(vaultdata,63,"%d",PlayerLevel[id]);     set_vaultdata(vaultkey,vaultdata); } public LoadXP(id) {     new authid[32];     get_user_authid(id,authid,31);     new vaultkey[64], vaultdata[64];     format(vaultkey,63,"RACE-%s-class",authid);     get_vaultdata(vaultkey,vaultdata,63);     PlayerClass[id] = str_to_num(vaultdata);     format(vaultkey,63,"RACE-%s-xp",authid);     get_vaultdata(vaultkey,vaultdata,63);     PlayerXP[id] = str_to_num(vaultdata);        format(vaultkey,63,"RACE-%s-level",authid);     get_vaultdata(vaultkey,vaultdata,63);     PlayerLevel[id] = str_to_num(vaultdata)} public client_connect(id) {     if(get_cvar_num("SaveXP") == 1) {                  LoadXP(id)          client_print(id, print_chat, "[WoW Mod] XP Loaded!")          client_print(id, print_chat, "[WoW Mod] You are a %s %s with level %s and %s XP", PlayerRace[id], PlayerClass[id], PlayerLevel[id], PlayerXP[id])      PlayerRace[id] = RACE_NOTHING      PlayerClass[id] = CLASS_NOTHING      PlayerXP[id] = 0      PlayerLevel[id] = 0     } } public client_disconnect(id) {     if(get_cvar_num("SaveXP") == 1) {              SaveXP(id)     } } stock ChooseRace(id) {     new menu[192]     new keys = MENU_KEY_0|MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4|MENU_KEY_5|MENU_KEY_6|MENU_KEY_7|MENU_KEY_8|MENU_KEY_9         format(menu, 191, "WoW Mod: Choose Race:^n Alliance:^n^n1. Human^n2. Night Elf^n3. Dwarf^n4. Gnome^n^n Horde: Orc^n6. Tauren^n7. Undead^n8. Troll^n0. Exit")     show_menu(id, keys, menu, -1, "menu_ChooseRace")        return PLUGIN_CONTINUE } public DoChooseRace(id, key) {     if(key == 0) {                  if(PlayerRace[id] == RACE_HUMAN) {                         client_print(id, print_chat, "[WoW Mod] You are already a Human! Choose something else!")               ChooseRace(id)                          return PLUGIN_HANDLED          }                 PlayerRace[id] = RACE_HUMAN                   client_print(id, print_chat, "[WoW Mod] You are now a Human!")     }                      if(key == 1) {                    if(PlayerRace[id] == RACE_NIGHTELF) {                             client_print(id, print_chat, "[WoW Mod] You are already a Night Elf! Choose something else!")               ChooseRace(id)               return PLUGIN_HANDLED          }                              PlayerRace[id] = RACE_NIGHTELF          client_print(id, print_chat, "[WoW Mod] You are now a Night Elf!")     }         if(key == 2) {                    if(PlayerRace[id] == RACE_DWARF) {                             client_print(id, print_chat, "[WoW Mod] You are already a Dwarf! Choose something else!")               ChooseRace(id)               return PLUGIN_HANDLED          }                              PlayerRace[id] = RACE_DWARF          client_print(id, print_chat, "[WoW Mod] You are now a Dwarf!")     }        if(key == 3) {                    if(PlayerRace[id] == RACE_GNOME) {                             client_print(id, print_chat, "[WoW Mod] You are already a Gnome! Choose something else!")               ChooseRace(id)               return PLUGIN_HANDLED          }                              PlayerRace[id] = RACE_GNOME          client_print(id, print_chat, "[WoW Mod] You are now a Gnome!")     }         if(key == 4) {                    if(PlayerRace[id] == RACE_ORC) {                             client_print(id, print_chat, "[WoW Mod] You are already an Orc! Choose something else!")               ChooseRace(id)               return PLUGIN_HANDLED          }                              PlayerRace[id] = RACE_ORC          client_print(id, print_chat, "[WoW Mod] You are now an Orc!")     }         if(key == 5) {                    if(PlayerRace[id] == RACE_TAUREN) {                             client_print(id, print_chat, "[WoW Mod] You are already a Tauren! Choose something else!")               ChooseRace(id)               return PLUGIN_HANDLED          }                              PlayerRace[id] = RACE_TAUREN          client_print(id, print_chat, "[WoW Mod] You are now a Tauren!")     }         if(key == 6) {                    if(PlayerRace[id] == RACE_UNDEAD) {                             client_print(id, print_chat, "[WoW Mod] You are already an Undead! Choose something else!")               ChooseRace(id)               return PLUGIN_HANDLED          }                              PlayerRace[id] = RACE_UNDEAD          client_print(id, print_chat, "[WoW Mod] You are now an Undead!")     }           ShowHUD(id)         return PLUGIN_HANDLED } stock ChooseClass(id) {     new menu[192]     new keys = MENU_KEY_0|MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4|MENU_KEY_5|MENU_KEY_6|MENU_KEY_7|MENU_KEY_8|MENU_KEY_9         format(menu, 191, "WoW Mod: Choose Class:^n^n1. Mage^n2. Paladin^n3. Priest^n4. Rogue^n5. Warrior^n6. Warlock^n7. Hunter^n8. Shaman^n0. Exit")     show_menu(id, keys, menu, -1, "menu_ChooseClass")        return PLUGIN_CONTINUE } public DoChooseClass(id, key) {     if(key == 0) {                  if(PlayerClass[id] == CLASS_MAGE) {                         client_print(id, print_chat, "[WoW Mod] You are already a Mage! Choose something else!")               ChooseClass(id)                          return PLUGIN_HANDLED          }                 PlayerClass[id] = CLASS_MAGE                 client_print(id, print_chat, "[WoW Mod] You are now a Mage!")     }                      if(key == 1) {                    if(PlayerClass[id] == CLASS_PALADIN) {                             client_print(id, print_chat, "[WoW Mod] You are already a Paladin! Choose something else!")               ChooseClass(id)               return PLUGIN_HANDLED          }                              PlayerClass[id] = CLASS_PALADIN          client_print(id, print_chat, "[WoW Mod] You are now a Paladin!")     }         if(key == 2) {                    if(PlayerClass[id] == CLASS_PRIEST) {                             client_print(id, print_chat, "[WoW Mod] You are already a Priest! Choose something else!")               ChooseClass(id)               return PLUGIN_HANDLED          }                              PlayerClass[id] = CLASS_PRIEST          client_print(id, print_chat, "[WoW Mod] You are now a Priest!")     }        if(key == 3) {                    if(PlayerClass[id] == CLASS_ROGUE) {                             client_print(id, print_chat, "[WoW Mod] You are already a Rogue! Choose something else!")               ChooseClass(id)               return PLUGIN_HANDLED          }                              PlayerClass[id] = CLASS_ROGUE          client_print(id, print_chat, "[WoW Mod] You are now a Rogue!")     }         if(key == 4) {                    if(PlayerClass[id] == CLASS_WARRIOR) {                             client_print(id, print_chat, "[WoW Mod] You are already a Warrior! Choose something else!")               ChooseClass(id)               return PLUGIN_HANDLED          }                              PlayerClass[id] = CLASS_WARRIOR          client_print(id, print_chat, "[WoW Mod] You are now a Warrior!")     }         if(key == 5) {                    if(PlayerClass[id] == CLASS_WARLOCK) {                             client_print(id, print_chat, "[WoW Mod] You are already a Warlock! Choose something else!")               ChooseClass(id)               return PLUGIN_HANDLED          }                              PlayerClass[id] = CLASS_WARLOCK          client_print(id, print_chat, "[WoW Mod] You are now a Warlock!")     }         if(key == 6) {                    if(PlayerClass[id] == CLASS_HUNTER) {                             client_print(id, print_chat, "[WoW Mod] You are already a Hunter! Choose something else!")               ChooseClass(id)               return PLUGIN_HANDLED          }                              PlayerClass[id] = CLASS_HUNTER          client_print(id, print_chat, "[WoW Mod] You are now a Hunter!")     }             if(key == 7) {                    if(PlayerClass[id] == CLASS_SHAMAN) {                             client_print(id, print_chat, "[WoW Mod] You are already a Shaman! Choose something else!")               ChooseClass(id)               return PLUGIN_HANDLED          }                              PlayerClass[id] = CLASS_SHAMAN          client_print(id, print_chat, "[WoW Mod] You are now a Shaman!")     }           ShowHUD(id)         return PLUGIN_HANDLED } public ResetHUD(id) {     if(PlayerRace[id] == RACE_NOTHING) {              ChooseRace(id)          return PLUGIN_HANDLED     }         return PLUGIN_HANDLED } public DeathMsg() {     if(get_cvar_num("sv_wowmod") == 0) {          return PLUGIN_HANDLED     }         new attacker = read_data(1)         if(PlayerRace[attacker] == RACE_NOTHING) {          return PLUGIN_HANDLED     }     if(PlayerClass[attacker] == CLASS_NOTHING) {          return PLUGIN_HANDLED     }         if(PlayerLevel[attacker] == 6) {          return PLUGIN_HANDLED     }                 PlayerXP[attacker] += get_cvar_num("XP_per_kill")         if(PlayerXP[attacker] >= LEVELS[PlayerLevel[attacker]]) {                PlayerLevel[attacker] += 1                    client_print(attacker, print_chat, "[WoW Mod] Congratulations! You are now level %i!", PlayerLevel[attacker])          if(get_cvar_num("SaveXP") == 1) {                 SaveXP(attacker)          }                    ShowHUD(attacker)     }            ShowHUD(attacker)         return PLUGIN_CONTINUE } public ShowHUD(id)    {     new HUD[51]     format(HUD, 50, "[%s][%s]Level: %i XP: %i", RACES[PlayerRace[id]], CLASSES[PlayerClass[id]], PlayerLevel[id], PlayerXP[id])     message_begin(MSG_ONE, msgtext, {0,0,0}, id)     write_byte(0)     write_string(HUD)     message_end() }

Where shall i put the different skills the different races and classes got?
And i'd like some ideas of what skills the different races and classes shall have too.

If you got any tips about skills/sprites/models reply or pm me fast

Last edited by mateo10; 09-14-2006 at 15:28.
mateo10 is offline
bloodypizza
BANNED
Join Date: Nov 2005
Location: Slöinge,FALKENBG,SWE
Old 09-14-2006 , 12:57   Re: World of Warcraft Mod
Reply With Quote #2

You could make like an axe, and if you get the "Throw axe" skill then you could throw it and the axe would do more dmg than a normal knife, if you get the "Bigger axe" skill.
bloodypizza is offline
Send a message via MSN to bloodypizza
Crushe-R
Junior Member
Join Date: Jun 2006
Location: Romania
Old 09-14-2006 , 13:28   Re: World of Warcraft Mod
Reply With Quote #3

hm. sounds nice the plugin and i wanna know too how can and where put the skills
__________________
--== Crusher ==--
Crushe-R is offline
bloodypizza
BANNED
Join Date: Nov 2005
Location: Slöinge,FALKENBG,SWE
Old 09-14-2006 , 15:33   Re: World of Warcraft Mod
Reply With Quote #4

Hmmm kanske kan hjälpa dig med att få en spelare att kasta saker, men inte just nu, måste äta!
Bra idé förrästen, men snälla, ta inte med något som inkluderar awp eller osynlighet, det är bara tjatigt nämligen.
bloodypizza is offline
Send a message via MSN to bloodypizza
mateo10
Veteran Member
Join Date: Jan 2006
Old 09-14-2006 , 15:38   Re: World of Warcraft Mod
Reply With Quote #5

Ok, men nu ska ja titta på tv
PS: Ska du äta kl halv 10?
mateo10 is offline
bloodypizza
BANNED
Join Date: Nov 2005
Location: Slöinge,FALKENBG,SWE
Old 09-14-2006 , 15:56   Re: World of Warcraft Mod
Reply With Quote #6

Ja?
Det finns tydligen kast-yxor i Pirates Vikings and Knights II, så jag tror jag "lånar" modelerna där ifrån när jag ska testa om det funkar, att kasta och så.
bloodypizza is offline
Send a message via MSN to bloodypizza
hmrsmpsn
Senior Member
Join Date: Nov 2005
Location: sWeDeN YEEAAAH!!!
Old 09-14-2006 , 18:37   Re: World of Warcraft Mod
Reply With Quote #7

jag gör en battlefield2 mod den e snart färdig för testning
__________________



new Float:second = 1.0
new Float:minute = 60*second
new Float:hour = 60*minute
new Float:day = 24*hour
new Float:year = 365*day
set_task(10.0*years,"clean_my_room")
hmrsmpsn is offline
Crushe-R
Junior Member
Join Date: Jun 2006
Location: Romania
Old 09-15-2006 , 15:21   Re: World of Warcraft Mod
Reply With Quote #8

people can u try in english ? ~X(
__________________
--== Crusher ==--
Crushe-R is offline
hmrsmpsn
Senior Member
Join Date: Nov 2005
Location: sWeDeN YEEAAAH!!!
Old 09-15-2006 , 16:59   Re: World of Warcraft Mod
Reply With Quote #9

naaaw
__________________



new Float:second = 1.0
new Float:minute = 60*second
new Float:hour = 60*minute
new Float:day = 24*hour
new Float:year = 365*day
set_task(10.0*years,"clean_my_room")
hmrsmpsn is offline
bloodypizza
BANNED
Join Date: Nov 2005
Location: Slöinge,FALKENBG,SWE
Old 09-16-2006 , 11:20   Re: World of Warcraft Mod
Reply With Quote #10

Quote:
Originally Posted by Crushe-R View Post
people can u try in english ? ~X(
YOU DAMN RASIST!
bloodypizza is offline
Send a message via MSN to bloodypizza
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:59.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode