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NS KillSite


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Plugin Info:     Modification:   Natural Selection        Category:   Gameplay        Approver:   Xanimos (85)
smdobay
Member
Join Date: Feb 2005
Old 09-15-2006 , 18:11   NS KillSite
Reply With Quote #1

NS KillSite v1.1

KillSite keeps track of which parasites came from which alien, and upon his death, all of an alien's parasites are removed from their host marine. This will prevent suicide-parasiting and promote a more strategic approach to offensive and defensive parasiting. ( Plus sited heavy armors aren't doomed forever :p ).

Update 1:
Name changed to KillSite
New version uploaded: now tracks all parasites on a single marine. If two aliens parasite him, both aliens must die for his parasite status to nullify.

Update 2:
Accurately tracking sites with boolean vars removed.
Players can say_team /sites to list who has parasited them.
Attached Files
File Type: sma Get Plugin or Get Source (killsite.sma - 1316 views - 2.4 KB)
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Last edited by smdobay; 09-17-2006 at 17:03.
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KCE
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Join Date: Jan 2005
Location: Los Angeles, CA
Old 09-15-2006 , 18:49   Re: NS BindSite
Reply With Quote #2

You should post this on the NS Plugins site.

www.nsmod.org
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Silencer123
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Join Date: Jul 2006
Location: Germany (GMT+1)
Old 09-15-2006 , 19:00   Re: NS BindSite
Reply With Quote #3

Nice one! +Karma for you!
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Xanimos
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Join Date: Apr 2005
Location: Florida
Old 09-15-2006 , 23:09   Re: NS BindSite
Reply With Quote #4

I think this should have a differnet name. I'm sorry, I just don't see the connection between BindSite and removing of a persons parasites on death.
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smdobay
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Join Date: Feb 2005
Old 09-16-2006 , 03:44   Re: NS BindSite
Reply With Quote #5

I can change it, but it binds the life of the parasite to the alien that created it. When the alien dies, so do his little... bugs... or whatever they are. What would you prefer?

EDIT:
Name changed, new version posted.
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Last edited by smdobay; 09-17-2006 at 05:31.
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Soulseker
Senior Member
Join Date: Sep 2005
Old 09-17-2006 , 12:26   Re: NS KillSite
Reply With Quote #6

Woot Woot ! i love this ;>
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Soulseker
Senior Member
Join Date: Sep 2005
Old 09-23-2006 , 13:51   Re: NS KillSite
Reply With Quote #7

oh and does this work WITH
AvA (aliens versus aliens)



team2 vs team 4 if im right
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smdobay
Member
Join Date: Feb 2005
Old 09-28-2006 , 05:09   Re: NS KillSite
Reply With Quote #8

That's a good question. Never tried it. I'll look into it.


EDIT:
I haven't tried it out, but as long as aliens can be sited in AvA, I don't see any reason it wouldn't.
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Last edited by smdobay; 09-29-2006 at 00:51.
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