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Author
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Message
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Junior Member
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08-27-2006
, 12:49
GoreMod help
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#1
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i dunno if this is the right forum to ask a question about goremod so im just gonna post it anyway. i have been on servers with goremod and when someone gets headshot their body dissapears instantly and a skull is in its place. also when someone gets grenaded their body dissapears instantly and there is just the gibs left. (skull, spine, rips etc) i havnt been able to do that. when i headshot someone the skull appears but the body dissapears a few seconds after. the same with grenades. how do i set it like the above? here is the cfg file:
// WARNING: This file is overwritten if you hit save in the menu.
gore_bleed_amount 10
// Amount of blood per squirt used for bleeding effects.
gore_bleed_loop 3
// Amount of squirts per bleed effect. (Reduce this if lag occurs.)
gore_blood_amount 5
// Amount of blood per squirt for spray effects.
gore_blood_loop 3
// Amount of squirts per spray effect. (Reduce this if lag occurs.)
gore_health_to_bleed 20
// Amount of health remaining to start bleeding at.
gore_time_between_bleeding 5
// Seconds between bleeding.
gore_headshot_amount 10
// Amount of blood per squirt per head shot.
gore_headshot_loop 5
// Amount of blood squirts per head shot. (Reduce this if lag occurs.)
gore_count_head 1
// Amount of head gibs.
gore_count_rib 4
// Amount of rib gibs.
gore_count_scapula 2
// Amount of scapula gibs.
gore_count_spine 1
// Amount of spine gibs.
gore_bleed_effects 1
// Enable bleeding effects.
gore_spray_effects 1
// Enable blood spray effects.
gore_hs_effects 1
// Enable head shot effects.
gore_gib_effects 1
// Enable exploding gib effects.
gore_remove_ragdoll 1
// Enable removing of ragdoll for exploding gib effects.
gore_enabled 1
// GoreMod Enabled
gore_bleed_decals 1
// Enable/Disable decals when bleeding.
gore_headshot_gibs 1
// 0 None|1 Head|2 All
gore_headshot_doll 1
// If 1, removes ragdoll on hs kills.
gore_gib_lifetime 4
// Lifetime in seconds of gibs once spawned, 0 to disable. (Enable this if you're running a CSSDM server.)
gore_menu_enabled 0
// Enable/Disable the gore_menu rcon command.
gore_permanent_decals 0
// If enabled, decals do not dissapear after a round.(Disable this if lag occurs.)
gore_gib_weapons "hegrenade, frag_, riflegren_, bazook, pschreck"
// List of comma seperated weapons with which to gib for. It checks for the existence of each of these strings in the weapon name. Ex: weapon_hegrenade.
gore_gib_deviation 40
// The directional deviation to use when spawning gibs.
gore_skull_cam 0
// Time in seconds to change a players view to the skull when killed by a grenade. 0 disables.
gore_skull_cam_hs 0
// If this is enabled, and gore_hs_gibs is also enabled, the Skull Cam is enabled for headshots.
if anyone knows how to solve this problem can they please reply to this with the corrections please? also, if anyone knows how to keep the bodies if they arnt grenaded or headshot can they put tht up aswell? thx
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