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Translate DoD ClanMatch Multi-languages
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Dav3
Senior Member
Join Date: Apr 2006
Location: Dust2
08-27-2006 , 09:34 Re: Translate DoD ClanMatch Multi-languages
#
1
[hu]
HLTV_STOP = HLTV demo felvetel megalitva !
HLTV_START = HLTV demo felvetel elinditva !
HLTV_NOT_CONNECT = HLTV nincs csatlakozva !
NO_HLTV = Nem lehet a HLTV-hez csatlakozni itt: %s
MESSAGE_RED_START = Clan %s Clan-Leader ! Say ^"%s^"^nahhoz hogy elkezdodjon a war !
NO_CHANGE_MATCH = Nem allithatsz a folyamatban levo waron !
SETTINGS_LOADED = Beallitasok betoltve a dod_matchbase.cfg-bol !
CFG_FILE_NOT_EXIST = Nemsikerult betolteni a fajlokat ! A dod_matchbase.cfg fajl nem letezik !
INFOS_1 = Map1 = %s ; Map2 = %s ; MapMode = %d ; Ido = %d ; FF = %d ;
INFOS_2 = Ido Mutatasa = %d ; Pontszam Mutatasa = %d ; Jelszo = %s ;
INFOS_3 = ServerName = %s ; ClanTag1 = %s ; ClanTag2 = %s ;
INFOS_4 = ReadySignal = %s ; CancelSignal = %s ; MatchResultTime = %d
MAP_NOT_VALID1 = Map1: %s - helytelen! Ellenorizd az irasat !
MAP_NOT_VALID2 = Map2: %s - helytelen! Ellenorizd az irasat !
MAPMOD_NOT_VALID = MapMode: %d helytelen! 1 vagy 2-t hasznalj !
TIME_NOT_VALID = Ido: %d - helytelen! 0-nal nagyobb idot valassz !
FF_NOT_VALID = FF: %d - helytelen! 1 vagy 0-t hasznalj !
SHOWTIME_NOT_VALID = Idomutatas: %d - helytelen! 1/2/3/4/0-et hasznalj !
SHOWSCORE_NOT_VALID = EredmenyMutatas: %d -helytelen! 1/2/3/4/5/6/0-t hasznalj !
PASS_NOT_VALID = Jelszo: %s helytelen! Valassz masikat !
MATCH_IS_RUNNING = DoD War mar folyamatban van !
MATCH_IS_NOT_RUNNING = DoD War nincs folyamatban !
MATCH_ABORDED = DoD War felbeszakitva !
STATUS_ABORDED = Clan %s nem all keszen !
STATUS_READY = Clan %s keszen all a harcra!
SIGNAL_CANCEL = Say ^"%s^" ahhoz hogy visszavond !
LAST_MINUTE = Utolso perc
MINUTES_RESTANTES = %d perc van hatra
NOT_RESTART = DoD War nincs folyamatban ! Nemindithatod ujra a kort!
RESTART_ROUND = Aktualis kor ujrajatszasa !
JOIN_TEAM_AXIS = Clan %s csatlakozott a tengelyhatalomhoz!
JOIN_TEAM_ALLIES = Clan %s csatlakozott a szovetsegesekhez!
SHOW_RESULT_1 = \yClan %s^n\w- Osszes Pont: %d^n^n\yClan %s^n\w- Osszes Pont: %d^n^n\yGyoztes: \w%s %dpointtal elterve!^n^n\r2. \wReszletek / \r3. \wMap Eredmenyek / \r0. \wBezar
SHOW_RESULT_2 = \yClan %s^n\w- Osszes Pont: %d^n^n\yClan %s^n\w- Osszes Pont: %d^n^n\yGyoztes: \w%s %dpointtal elterve!^n^n\r2. \wReszletek / \r3. \wMap Eredmenyek / \r0. \wBezar
SHOW_DETAILS_1 = \yMap1: %s^n\w- Tengely: %d^n- Szovetseg: %d^n^n\yMap2: %s^n\w- Tengely: %d^n- Szovetseg: %d^n^n\r1. \wEredmeny / \r3. \wMap Pontok / \r0. \wBezar
SHOW_DETAILS_2 = \yMap1: %s Kor1^n\w- Tengely: %d^n- Szovetseg: %d^n\yMap1: %s Kor2^n\w- Tengely: %d^n- Szovetseg: %d^n^n\yMap2: %s Kor1^n\w- Axis: %d^n- Szovetseg: %d^n\yMap2: %s Kor2^n\w- Tengely: %d^n- Szovetseg: %d^n^n\r1. \wEredmeny / \r3. \wMap Eredmenyek / \r0. \wBezar
SHOW_MAPSCORES_1 = \yMap1: %s^n\w- Clan %s: %d^n- Clan %s: %d^n^n\yMap2: %s^n\w- Clan %s: %d^n- Clan %s: %d^n^n\r1. \wEredmeny / \r2. \wReszletek / \r0. \wBezar
SHOW_MAPSCORES_2 = \yMap1: %s^n\w- Clan %s: %d^n- Clan %s: %d^n^n\yMap2: %s^n\w- Clan %s: %d^n- Clan %s: %d^n^n\r1. \wEredmeny / \r2. \wReszletek / \r0. \wBezar
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