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Insanity Mod v.22 (Saved Exp-Assorted Model Deathmatch)


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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 03-10-2006 , 15:19  
Reply With Quote #31

What does that have anything todo with this? ALl that is is loose indentation, nothing that would disable any code that has anything todo with the game.
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Pop
Member
Join Date: Mar 2006
Old 03-16-2006 , 01:26  
Reply With Quote #32

I'm using this on my server, but the rememberthefrags plugin is not working. Won't compile.
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Noobenator
Junior Member
Join Date: May 2006
Old 06-26-2006 , 01:58   Re: Insanity Mod v.22 (Saved Exp-Assorted Model Deathmatch)
Reply With Quote #33

EDIT:

I just went back to page 2, and read Johns post and he posted the compiled files. Thanks alot. ^^ Ill post my IP with this on later. Oh, and I wont edit out your credit mainly because I dont know how lol

Heres my IP:

66.150.188.29:27015

This mod owns

Last edited by Noobenator; 06-26-2006 at 02:39.
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6pack
BANNED
Join Date: Mar 2006
Location: Cedarhurst, Long Island
Old 07-11-2006 , 00:32   Re: Insanity Mod v.22 (Saved Exp-Assorted Model Deathmatch)
Reply With Quote #34

can someone compile this for me with the new version of amxx (1.75a)
I cant get it to compile myself
Attached Files
File Type: sma Get Plugin or Get Source (rememberthefrags.sma - 187 views - 10.6 KB)
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6pack
BANNED
Join Date: Mar 2006
Location: Cedarhurst, Long Island
Old 07-11-2006 , 00:56   Re: Insanity Mod v.22 (Saved Exp-Assorted Model Deathmatch)
Reply With Quote #35

Sorry, added #include <fun> and it compiled fine
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Ev4sIoN
New Member
Join Date: Aug 2006
Old 08-26-2006 , 02:29   Re: Insanity Mod v.22 (Saved Exp-Assorted Model Deathmatch)
Reply With Quote #36

hey is there a way to make it save the kills after "x" period of time x being the # in minutes of course
I was just wondering cause my server ( 63.211.221.228:27015 running Insanity mod if anyone wants to swing by ) tends to want to crash on certain fun maps after like 45 minutes well @ any random point..

but as i was saying it crashed and i was @ like 280 and it put be down to like 210 or something that i had before it was put on the map that i reached 280..

Just wondering

-thanks
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MbyteZ
Member
Join Date: Jan 2006
Location: Russia,Volgograd
Old 08-26-2006 , 04:13   Re: Insanity Mod v.22 (Saved Exp-Assorted Model Deathmatch)
Reply With Quote #37

Can add ready plugin rememberthefrags.amxx?Beside me mistake of the compiling
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nokia1992
Member
Join Date: Nov 2006
Old 01-05-2007 , 10:24   Re: Insanity Mod v.22 (Saved Exp-Assorted Model Deathmatch)
Reply With Quote #38

hujnja
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Xtreme_Man
New Member
Join Date: May 2007
Old 05-04-2007 , 20:27   Re: Insanity Mod v.22 (Saved Exp-Assorted Model Deathmatch)
Reply With Quote #39

what is the command to turn the mode off and on amx_?
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J@I
New Member
Join Date: Jul 2006
Old 08-29-2007 , 15:11   Re: Insanity Mod v.22 (Saved Exp-Assorted Model Deathmatch)
Reply With Quote #40

I want to ask some questions..
can people kill 235000 ppl??
I mean that could the scoreboard being display more than 32767 frags??
because i saw there are other plugin called Custom Frags and Deaths
it stats that the
scoreboard just only can display 32767frags..

and I am not using remembertheflags to save the score
I am using setstats instead

Anyway, it is a good plugin, i like it very much.
Hope Someone can answer me..
Lastly sorri for my poor english.
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