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MonsterMod for CS:S?


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johnc2k
New Member
Join Date: Aug 2004
Old 07-25-2006 , 10:24   MonsterMod for CS:S?
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Hi Guys,

Is there MonsterMod for CS:S?
I used to have it in the 'good ole days' of counter strike and used to be hilarious

Now after a quick search on the forum, ive read a number of posts BUT im still not clear on which one is working with CS:Source?

Currently my server is running CS:S with Mani Admin Mod & Mattie Event scripts.

John
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Big Fat Duck
Junior Member
Join Date: Dec 2004
Old 08-25-2006 , 01:14   Re: MonsterMod for CS:S?
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i've heard its theoretically impossible to add monsters into cs:s because of the gcf's and stuff
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guy
Senior Member
Join Date: Apr 2005
Old 08-25-2006 , 03:26   Re: MonsterMod for CS:S?
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I believe you can spawn monsters with Garry's Mod, although I haven't touched it in a while.
http://gmod.garry.tv/
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FlyingMongoose
Veteran Member
Join Date: Mar 2004
Old 08-25-2006 , 12:19   Re: MonsterMod for CS:S?
Reply With Quote #4

Yes and no, to provides the proper stuff for a "Monster mod" you have to provide the monsters (models), the ai, the navigation paths, their triggers...in essence...you have to program the monsters for them to work in CSS.

Now there's the possibility of modifying player health for bots and applying different models to them, but they'd still act like CSS bots...

More or less...as of right now, without a LOT of work and doing, monster mod like what youv'e asked is impossible...plus most developers are working on fixing their existing plugins right now.
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