Hi!
I still got problems with my XP mod...
I have written in some code that is supposed to give special classes:
- HP & AP
- Run speed
- Less gravity
but, it doesnt have any effect in-game!
Here is the code i have written:
Code:
public Event_CurWeapon(id) {
//More run speed
if(PlayerClass[id] == CLASS_RUN) {
new Float:Speed = 320.0+(PlayerLevel[id]*50)
set_user_maxspeed(id, Float:Speed)
}
//Less gravity
if(PlayerClass[id] == CLASS_JUMP) {
new Float:Gravity = 1.0-(PlayerLevel[id]*0.1)
set_user_gravity(id, Float:Gravity)
}
//More HP & AP
if(PlayerClass[id] == CLASS_STAY) {
set_user_health(id, 110+(PlayerLevel[id]*20))
set_user_armor(id, 110+(PlayerLevel[id]*20))
}
}
and how to add more and more weapon damage per level?
Help will be very appreciated

(Yes, +Karma ;) )
Thx in advance;
TheLinx