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CSDM 2.0 (Old Version)


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XxBo0m!xX
New Member
Join Date: Jul 2006
Old 07-21-2006 , 14:59   Re: Counter-Strike Deathmatch (CSDM) - 2.00 Released!
#1341

Quote:
Originally Posted by BAILOPAN
UPDATE - Version 2.00 Released!
This mod removes dead mode from Counter-Strike, letting CS servers have varying styles of Deathmatch play.

----------------

CSDM is modular. You can choose to only run the module itself, which does efficient and accurate respawning and has other optimized capabilities, or you can enhance it with CSDM plugins. The available plugins are:
  • Equip - Weapons/equipment menu
  • Presets - Random preset spawning
  • Misc - Various miscellanious features
  • Protection - Configurable spawn protection
  • Tickets - Lets you have round ticketing
  • Spawn Editor - Menu GUI for editing map spawns
The module portion was coded by me (BAILOPAN), the plugins were a team effort by me and Freecode. Huge thanks to Riddick51 of UFC for sponsoring CSDM2 development. CSDM2 is a total rewrite of CSDM1, focusing on massive optimizations and much more flexibility.

If you want a map to be supported, contact me, or read the readme on how to do it yourself, and then submit to me the ent/spawn definition file.

The CSDM package is attached this post. Click here to read the documentation. Simply extract it and edit your config files. Make sure to read csdm.cfg to tweak your settings!

Latest changelog:
Code:
2.00 Release Build 500 (10-18-2005)
    Completely rewrote CSDM to be a modular API.
    CSDM is now a module, controlled by separate plugins.
    Configuration is through a unified file, rather than cvars.
    Replaced spawn commands with a graphical, intuitive spawn editor.
    Improved spawn algorithms.
    Rounds can be blocked correctly again.
    ResetHUD exploits no longer work.
    Added round-ticketing mode.
    Removed all support for AMX Mod (all versions).
    Removed all support for earlier versions of CS.
    Removed "item" and "ffa" modes (to be re-added later).
    Vastly reduced base CPU usage.
Click here for source code
(for archival purposes, the old download had over 33,000 downloads, and another 5,000 from amxmod.net)
i did everything u said but this popped up:

[ 1] unknown unknown unknown csdm_protection bad load
[ 2] unknown unknown unknown csdm_equip.amxx bad load
[ 3] unknown unknown unknown csdm_spawn_pres bad load
[ 4] unknown unknown unknown spawn_editor.am bad load
[ 5] unknown unknown unknown csdm_main.amxx bad
( 1) Load fails: Module/Library "csdm" required for plugin. Check modules.ini.
( 2) Load fails: Module/Library "csdm" required for plugin. Check modules.ini.
( 3) Load fails: Module/Library "csdm" required for plugin. Check modules.ini.
( 4) Load fails: Module/Library "csdm" required for plugin. Check modules.ini.
( 5) Load fails: Module/Library "csdm" required for plugin. Check modules.ini.
39 plugins, 34 running
wat did i do wrong and this is for my dedicated server
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BAILOPAN
Join Date: Jan 2004
Old 07-21-2006 , 19:14   Re: Counter-Strike Deathmatch (CSDM) - 2.00 Released!
#1342

You clearly did not read the directions in the manual.
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XxBo0m!xX
New Member
Join Date: Jul 2006
Old 07-21-2006 , 19:34   Re: Counter-Strike Deathmatch (CSDM) - 2.00 Released!
#1343

well then i dont get it. do u have like aim or msn. well sry i tried to understand ur stuff in ur documentation, im kind of noob at these things.
plz help me i badly want csdm. if u have aim or msn can u tell me ur screen name or email address. ty ill giv u all my karma lol
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BAILOPAN
Join Date: Jan 2004
Old 07-21-2006 , 22:58   Re: Counter-Strike Deathmatch (CSDM) - 2.00 Released!
#1344

I can edit my own karma ;)

You need to enable the CSDM module in modules.ini. If you use CSDM 2.1 beta, the installation is simpler (as it autoloads everything).
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sikvod00
Junior Member
Join Date: Dec 2005
Location: Miami, FL
Old 07-21-2006 , 23:59  
#1345

BAILOPAN: I am running CSDM 2.1 Beta w/ AMX Mod X 1.75 on a CZ listenserver. Everything works perfectly except that neither I nor the bots on can get any armor at all. Here is what I get when I type amx_modules:
Currently loaded modules:
Code:
name                    version  author              
Fun                     1.75     AMX Mod X Dev Team  
Engine                  1.75     AMX Mod X Dev Team  
Sockets                 1.75     HLSW Dev Team       
RegEx                   1.75     AMX Mod X Dev Team  
CStrike                 1.75     AMX Mod X Dev Team  
CSX                     1.75     AMX Mod X Dev Team  
CSDM2                   2.10     CSDM Team           
FakeMeta                1.75     AMX Mod X D
And here is what I get when I type amx_plugins:
Code:
Currently loaded plugins:
name               version  author            file             status   
Admin Base         1.75     AMXX Dev Team     admin.amxx       running  
Admin Commands     1.75     AMXX Dev Team     admincmd.amxx    running  
Admin Help         1.75     AMXX Dev Team     adminhelp.amxx   running  
Slots Reservation  1.75     AMXX Dev Team     adminslots.amxx  running  
Multi-Lingual Sys  1.75     AMXX Dev Team     multilingual.am  running  
Menus Front-End    1.75     AMXX Dev Team     menufront.amxx   running  
Commands Menu      1.75     AMXX Dev Team     cmdmenu.amxx     running  
Players Menu       1.75     AMXX Dev Team     plmenu.amxx      running  
Maps Menu          1.75     AMXX Dev Team     mapsmenu.amxx    running  
Admin Chat         1.75     AMXX Dev Team     adminchat.amxx   running  
Anti Flood         1.75     AMXX Dev Team     antiflood.amxx   running  
TimeLeft           1.75     AMXX Dev Team     timeleft.amxx    running  
Pause Plugins      1.75     AMXX Dev Team     pausecfg.amxx    running  
Stats Configurati  1.75     AMXX Dev Team     statscfg.amxx    running  
CS Misc. Stats     1.75     AMXX Dev Team     miscstats.
CSDM Main          2.10     CSDM Team         csdm_main.amxx   running  
CSDM Equip         2.10     CSDM Team         csdm_equip.amxx  running  
CSDM Misc          2.10     CSDM Team         csdm_misc.amxx   running  
CSDM Protection    2.10     BAILOPAN          csdm_protection  running  
CSDM Mod           2.10     CSDM Team         csdm_spawn_pres  running  
CSDM Spawn Editor  2.10     CSDM Team         spawn_editor.am  running  
CSDM Main          2.10     CSDM Team         csdm_main.amxx   running  
CSDM Equip         2.10     CSDM Team         csdm_equip.amxx  running  
CSDM Mod           2.10     CSDM Team         csdm_spawn_pres  running  
CSDM Spawn Editor  2.10     CSDM Team         spawn_editor.am  running  
CSDM Misc          2.10     CSDM Team         csdm_misc.amxx   running  
CSDM Protection    2.10     BAILOPAN          csdm_protection  running  
27 plugin

Last edited by sikvod00; 07-22-2006 at 00:17.
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Fat D
Senior Member
Join Date: Jun 2006
Old 07-22-2006 , 03:26   Re: Counter-Strike Deathmatch (CSDM) - 2.00 Released!
#1346

what do you have in your csdm.cfg?
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sikvod00
Junior Member
Join Date: Dec 2005
Location: Miami, FL
Old 07-22-2006 , 11:17   Re: Counter-Strike Deathmatch (CSDM) - 2.00 Released!
#1347

Code:
;CSDM Configuration File
; Default settings by BAILOPAN

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the Main plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[settings]

;Sets whether CSDM is enabled or not.
enabled = 1

;Sets whether or not players should be stripped of weapons on round start
; (excludes knife)
strip_weapons = 1

;Sets how long weapons should stay on the ground for after being dropped
;in seconds.  note that enabling this can create lots of lag for clients 
; AND server.  0 is immediate, -1 is infinite.
weapons_stay = 0

;Sets the spawn mode.
; "none" - users spawn at normal map spawn points
; "preset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files
; -- others may be supplied by 3rd party plugins
spawnmode = preset

;Sets whether the bomb is removed
remove_bomb = 1

;Sets the spawn waiting time
spawn_wait_time = 0.75

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the FFA plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[ffa]
;Set whether free for all mode is enabled by default
enabled = 0

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the Misc plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[misc]
;Map objectives are removed by their flags.
; a - as_ maps
; b - buyzones are removed
; c - cs_ maps
; d - de_ maps
remove_objectives = abcd

;Blocks people from using all buy commands
block_buy = 0

;Auto-refills ammo when it gets depleted
ammo_refill = 0

;Says a radio command to a player when they respawn
spawn_radio_msg = 0


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the ticketing plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[ticketing]

;Is round ticketing enabled?
enabled = 0

;Number of times a team can have players respawn before they stop
; being able to respawn
tickets = 150


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the protection plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[protection]

;Is spawn protection enabled?
enabled = 1

;Colors of glow shell, leave this in quotes
;The digits are R, G, B, A where A is the alpha transparency
; (as A gets higher, the glow shell is thicker)
colors = "0 255 0 200"

;Number of seconds someone is respawned for.
time = 1


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the equip plugin for thse sections
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[equip]

;Equip Menu flags: 
; p - primary
; s - secondary
; a - armor
; g - grenade
; b - buy
menus = psa

;Autoitem flags:
; a - armor
; h - helmet
; g - grenades
autoitems = ahg

;Grenade flags:
; f - flashbang
; h - he grenade
; s - smoke grenade
grenades = h

;;;;;;;;;;;;;;;;
;;WEAPON MENUS;;
;;;;;;;;;;;;;;;;

;Format for weapon menus is:
;shortname "Display Name" menupage
;Change the '1' to to a '0' to block the weapon
;Removing or moving things 
;  from the list will change the order of the menus!

[secondary]
usp USP 1
glock18 Glock 1
deagle Deagle 1
p228 P228 1
elite Elite 1
fiveseven "Five Seven" 1

[primary]
m4a1 M4A1 1
ak47 AK47 1
aug AUG 1
sg552 SG552 1
galil Galil 1
famas Famas 1
scout Scout 1
awp AWP 1
sg550 SG550 1
m249 M249 1
g3sg1 G3SG1 1
ump45 "UMP 45" 1
mp5navy "MP5 Navy" 1
m3 M3 1
xm1014 XM1014 1
tmp TMP 1
mac10 "Mac 10" 1
p90 P90 1

;List weapons here the bots can randomly have
;The short name must match one in the list above
[botsecondary]
deagle
usp

[botprimary]
ak47
m4a1
awp
galil
aug

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the item mode plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[items]

;Is item mode enabled?
enabled = 0

;If set to 1, players will drop a pack of goodies when they die.
drop_packs = 1

;Sets the number of armor given by a battery. Default is 15.
battery = 15

;Sets the number of health given by a medkit. Default is 15.
medkit = 15

;Sets the time to wait for an item to reappear on its place. Default is 20 (0 = permanent)
item_time = 20

;Sets how long packs stay on the ground. (Max is 30 seconds)
drop_time = 20

;Remove semicolons to restrict any of the following items
; or add the short weapon names of the weapons you want to restrict (m4a1, ak47, awp ...)
[item_restrictions]
;longjump
;medkit
;battery
;pistolammo
;rifleammo
;shotammo
;smgammo
;awpammo
;paraammo
;fullammo
;armor
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Old 07-22-2006, 13:27
Slapuda
This message has been deleted by BAILOPAN. Reason: spammed
Old 07-22-2006, 13:33
Slapuda
This message has been deleted by BAILOPAN. Reason: spammed
Silver Dragon
Veteran Member
Join Date: Jan 2005
Location: Chicago, Illinois
Old 07-22-2006 , 16:46   Re: Counter-Strike Deathmatch (CSDM) - 2.00 Released!
#1348

Wow totally banned.
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sikvod00
Junior Member
Join Date: Dec 2005
Location: Miami, FL
Old 07-28-2006 , 08:57   Re: Counter-Strike Deathmatch (CSDM) - 2.00 Released!
#1349

Can anyone help me?
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Guenhwyvar
AMX Mod X Beta Tester
Join Date: Jul 2005
Location: Berlin / Germany
Old 07-28-2006 , 18:31   Re: Counter-Strike Deathmatch (CSDM) - 2.00 Released!
#1350

hm, as you set this:

; a - armor
menus = psa

; a - armor
; h - helmet
autoitems = ahg


you should be autoequipped with the armor. this works on my servers. maybe a problem with cz?
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