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SC STUFF PLUGIN


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Silencer123
Veteran Member
Join Date: Jul 2006
Location: Germany (GMT+1)
Old 07-20-2006 , 09:10   Re: SC STUFF PLUGIN
Reply With Quote #11

what I want to do is this:
You kill a monster, for example monster_gonome and get $20 and a message:
"You gained $20 for killing a Gonome or a similar creature!"
I can make you get Money by score, but I do not think that there is a way to
make you get X Money from Killing or even just damaging a creature X,
because AMXModX is only for very popular Games like CS, not for
Games like Sven Coop, which bore People fast, as you play the same
Map again and again without any new stuff. In CS you have always new Enemies
and situations. in Svencoop if u already played a map u always know for e.g.:
"Now the roof will break and a monster falls down." which bores, of course.
That takes all the shock effects
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Skyrider
AMX Mod X Beta Tester
Join Date: May 2005
Location: Netherlands
Old 07-20-2006 , 20:12   Re: SC STUFF PLUGIN
Reply With Quote #12

My server has 420 maps, i doubt that would bore quickly.
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Silencer123
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Join Date: Jul 2006
Location: Germany (GMT+1)
Old 07-21-2006 , 15:38   Re: SC STUFF PLUGIN
Reply With Quote #13

*BIG UPDATE*
Updated a lot.
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Skyrider
AMX Mod X Beta Tester
Join Date: May 2005
Location: Netherlands
Old 07-21-2006 , 17:19   Re: SC STUFF PLUGIN
Reply With Quote #14

Sweet! But the money gaining is still not working . Could you also change the medpack command in to something more easier? like amx_medpack / amx_usemed. Also possible to smaller the text when using medpacks? Such as the SC STUFF PLUGIN text in the beginning.
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Last edited by Skyrider; 07-22-2006 at 07:27.
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Silencer123
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Join Date: Jul 2006
Location: Germany (GMT+1)
Old 07-22-2006 , 05:14   Re: SC STUFF PLUGIN
Reply With Quote #15

Ok. Done. Everything is much shorter now.
[SC STUFF PLUGIN] is now [SCSP] fo example.
Also all Commands are really short now. So be careful that there are no
conflicts with other Plugins, which have similar or same Commands.


And the Money gaining is harder to do.
I wish someone would give me something like this:

Code:
public user_killed_monster(id)  /*Hopefully called whenever a Player kills a Monster*/
{
      new victim_monster_class /*Monsters Classname*/
      get_user_lastfrag(id,victim_monster_class)
      if(victim_monster_class == monster_gonome)
      {
            g_money[id] += 8 /*If the User killed a Gonome, give him $8*/
            client_print(id,print_chat,"[SCSP] You gained $8 by killing a Gonome!")
      }
      // Some more If Stuff
}
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Skyrider
AMX Mod X Beta Tester
Join Date: May 2005
Location: Netherlands
Old 07-22-2006 , 07:28   Re: SC STUFF PLUGIN
Reply With Quote #16

Thanks for the changes. I really love this plugin!, Also, do you think gethealthkit should be "usehealthkit"? Just a though! I hope someone would help you with the money part. And if i may ask, what is your MSN?

EDIT:
gethealthkit doesn't seems to be working.

Quote:
gethealthkit
Unknown command: gethealthkit
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Last edited by Skyrider; 07-22-2006 at 08:21.
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Silencer123
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Join Date: Jul 2006
Location: Germany (GMT+1)
Old 07-22-2006 , 11:00   Re: SC STUFF PLUGIN
Reply With Quote #17

Quote:
Originally Posted by FF|Skyrider
Thanks for the changes. I really love this plugin!, Also, do you think gethealthkit should be "usehealthkit"? Just a though! I hope someone would help you with the money part. And if i may ask, what is your MSN?

EDIT:
gethealthkit doesn't seems to be working.
1. It is not gethealthkit anymore. It is usehealthkit already.
2. If you like it... I need karmaaa :S
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Last edited by Silencer123; 12-01-2010 at 12:28.
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Skyrider
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Join Date: May 2005
Location: Netherlands
Old 07-22-2006 , 18:21   Re: SC STUFF PLUGIN
Reply With Quote #18

Gave you karma. And thanks for the plugin, now as said before hope to get someone that will help you
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Silencer123
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Join Date: Jul 2006
Location: Germany (GMT+1)
Old 07-22-2006 , 18:33   Re: SC STUFF PLUGIN
Reply With Quote #19

Thanks! And about that Monster -> Money thing.
All I got is this:
Quote:
Originally Posted by Freecode
if the kill register then read catch deathmsg. If not then you will have to proly get the entity and check through entity name.
so far.
I hope Freecode realizes I cannot work with that information, although
it might be very tricky. ^^ i think he already knows what to do, but we got to wait.
Coming up next version:
Kill player you are aiming at. (i got bored a bit ^^ - kill_aimed)
Countdown Timer for shutting down the server. (shutdown_special 123)
hopefully money for killingmonsters.
probably some more stuff.
Stay tuned!
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Last edited by Silencer123; 07-22-2006 at 18:35.
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GHW_Chronic
SourceMod Donor
Join Date: Sep 2004
Location: Texas
Old 07-22-2006 , 18:45   Re: SC STUFF PLUGIN
Reply With Quote #20

I'll do some research for you on how to hook the killing of monsters in sven-coop. For now though you need to find a better way to hook when a players spawns as using client_PreThink for this is a waste of memory.
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