I had to put a return PLUGIN_HANDLED in there.

Now it compiled
/*AMX MOD X SCRIPT
*
*AWP DOGWAR
*
*This script makes everyone use a awp and ammo
*
*Version 1.0
*
*Created by IseeOWNEDpeople AKA JoeCaprini
*/
#include <amxmodx>
#include <amxmisc>
#include <fun>
public plugin_init(){
register_plugin("AWP DOGWAR","1.0","IseeOWNEDpeople")
register_concmd("amx_awpwar","doggystyle",ADM IN_IMMUNITY,"1 = On 2 = Off")
register_cvar("amx_awpwar","1")
register_clcmd("ammo","outofmo",-1,": Gives you more ammo")
}
public doggystyle(id){
if(get_cvar_num("amx_awpwar") == 0){
return PLUGIN_HANDLED
}
if(get_cvar_num("amx_awpwar") == 1){
client_cmd(id, "drop")
give_item(id,"weapon_awp")
give_item(id,"ammo_338magnum")
give_item(id,"ammo_338magnum")
give_item(id,"ammo_338magnum")
client_print(0,print_chat,"[AWPFIGHT] AWP FIGHT IS ON")
}
return PLUGIN_HANDLED
}
public ammo(id){
give_item(id,"ammo_338magnum")
give_item(id,"ammo_338magnum")
}
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