here it is u need 2 other sounds theoneandonly and maytheforce i think he could find them anyways here it is it's good i'm 100% it will work lol but i have an errors i could fix
Code:
///////////////////////////////////////////////////
// AMXMOD[X] //
// ::Ultimate sounds:: //
// by Hephaistos (<a href="mailto:[email protected]">[email protected]</a>) //
// edited by Dizzy (<a href="mailto:[email protected]">[email protected]</a>) //
// //
// cvar: //
// streak_mode < flags > //
// "a" - messages //
// "b" - sounds //
// //
// kniff_mode < flags > //
// "a" - messages //
// "b" - sounds //
// //
// hs_mode < flags > //
// "a" - messages //
// "b" - sounds //
// //
// lastman_mode < flags > //
// "a" - messages //
// "b" - hp //
// "c" - sounds //
///////////////////////////////////////////////////
#include <amxmodx>
#define KNIFFMESSAGES 4
#define LEVELS 11
#define MESSAGESNOHP 4
#define MESSAGESHP 4
new kills
[33] = {0,...
};
new deaths
[33] = {0,...
};
new alone_ann
= 0
new levels
[11] = {2,
4,
6,
8,
10,
12,
14,
16,
18,
20,
22};
new stksounds
[11][] = {
"misc/MULTIK",
"misc/ULTRAK",
"misc/MONSTE",
"misc/KILLIN",
"misc/RAMPAGE",
"misc/DOMINA",
"misc/HOLYSH",
"misc/UNSTOP",
"misc/GODLIKE",
"misc/LUDICR",
"misc/WICKED"};
new stkmessages
[11][] = {
"%s: Multi-Kill!",
"%s: Ultra-Kill!",
"%s: Monster-Kill!",
"%s: Killing Spree!",
"%s: Rampage!",
"%S: Dominating!",
"%s: Holy Shit!",
"%s: unstoppable!",
"%s: Godlike!",
"%s: Ludicris kill!"
"%s: Wicked Sick!"}
new kniffmessages
[KNIFFMESSAGES
][] = {
"%s Sliced And Diced %s!",
"%s Shanked %s!",
"%s Pulled A Knife On %s!",
"%s Knived %s!"}
new messagesnohp
[MESSAGESNOHP
][] = {
"%i terrorist vs %i CT^n%s: Now All Depends On You!",
"%i terrorist vs %i CT^n%s: I Hope You Still Have A Healthpack.",
"%i terrorist vs %i CT^n%s: All Your Teammates Were Killed. Good Luck!",
"%i terrorist vs %i CT^n%s: Now You Are Alone. Have Fun!"}
new messageshp
[MESSAGESHP
][] = {
"%i terrorist vs %i CT^n%s (%i hp): Now All Depend On You!",
"%i terrorist vs %i CT^n%s (%i hp): I Hope You Still Have A Healthpack.",
"%i terrorist vs %i CT^n%s (%i hp): All Your Teammates Were Killed. Good Luck!",
"%i terrorist vs %i CT^n%s (%i hp): Now You Are alone. Have Fun!"}
get_streak
()
{
new streak
[3]
get_cvar_string("streak_mode",streak,
2)
return read_flags(streak
)
}
public death_event
(id
)
{
new streak
= get_streak
()
if ((streak
&1) ||
(streak
&2))
{
new killer
= read_data(1);
new victim
= read_data(2);
kills
[killer
] += 1;
kills
[victim
] = 0;
deaths
[killer
] = 0;
deaths
[victim
] += 1;
for (new i
= 0; i < LEVELS; i
++)
{
if (kills
[killer
] == levels
[i
])
{
announce
(killer, i
);
return PLUGIN_CONTINUE;
}
}
}
return PLUGIN_CONTINUE;
}
announce
(killer, level
)
{
new streak
= get_streak
()
if (streak
&1)
{
new name
[32];
get_user_name(killer, name,
32);
set_hudmessage(0,
100,
200,
0.05,
0.65,
2,
0.02,
6.0,
0.01,
0.1,
2);
show_hudmessage(0, stkmessages
[level
], name
);
}
if (streak
&2){
client_cmd(0,
"spk %s", stksounds
[level
]);
}
}
public reset_hud
(id
)
{
set_hudmessage(200,
0,
0,
-1.0,
0.30,
0,
3.0,
3.0,
0.15,
0.15,
1)
show_hudmessage(0,
"Prepare To Fight!")
client_cmd(0,
"spk misc/PREPARE")
new streak
= get_streak
()
if (streak
&1)
{
if (kills
[id
] > levels
[0])
{
client_print(id, print_chat,
"* You are on a killstreak with %d kills.", kills
[id
]);
}
else if (deaths
[id
] >
1)
{
client_print(id, print_chat,
"* Take care, you are on a deathstreak with %d deaths in a row.", deaths
[id
]);
}
}
}
public client_connect
(id
)
{
new streak
= get_streak
()
if ((streak
&1) ||
(streak
&2))
{
kills
[id
] = 0;
deaths
[id
] = 0;
}
}
public knife_kill
()
{
new kniffmode
[4]
get_cvar_string("kniff_mode",kniffmode,
4)
new kniffmode_bit
= read_flags(kniffmode
)
if (kniffmode_bit
& 1)
{
new killer_id
= read_data(1)
new victim_id
= read_data(2)
new killer_name
[33], victim_name
[33]
get_user_name(killer_id,killer_name,
33)
get_user_name(victim_id,victim_name,
33)
set_hudmessage(200,
100,
0,
-1.0,
0.30,
0,
6.0,
6.0,
0.5,
0.15,
1)
show_hudmessage(0,kniffmessages
[ random_num(0,KNIFFMESSAGES
-1) ],killer_name,victim_name
)
}
if (kniffmode_bit
& 2)
{
client_cmd(0,
"spk misc/HUMILI")
}
}
public roundend_msg
(id
)
alone_ann
= 0
public death_msg
(id
)
{
new lmmode
[8]
get_cvar_string("lastman_mode",lmmode,
8)
new lmmode_bit
= read_flags(lmmode
)
new players_ct
[32], players_t
[32], ict, ite, last
get_players(players_ct,ict,
"ae",
"CT")
get_players(players_t,ite,
"ae",
"TERRORIST")
if (ict
==1&&ite
==1)
{
new name1
[32], name2
[32]
get_user_name(players_ct
[0],name1,
32)
get_user_name(players_t
[0],name2,
32)
set_hudmessage(200,
100,
0,
-1.0,
0.30,
0,
6.0,
6.0,
0.5,
0.15,
1)
if (lmmode_bit
& 1)
{
if (lmmode_bit
& 2)
{
show_hudmessage(0,
"%s (%i hp) vs. %s (%i hp)",name1,
get_user_health(players_ct
[0]),name2,
get_user_health(players_t
[0]))
}
else
{
show_hudmessage(0,
"%s vs. %s",name1,name2
)
}
if (lmmode_bit
& 4)
{
client_cmd(0,
"spk misc/maytheforce")
}
}
}
else
{
if (ict
==1&&ite>
1&&alone_ann
==0&&(lmmode_bit
& 4))
{
last
=players_ct
[0]
client_cmd(last,
"spk misc/oneandonly")
}
else if (ite
==1&&ict>
1&&alone_ann
==0&&(lmmode_bit
& 4))
{
last
=players_t
[0]
client_cmd(last,
"spk misc/oneandonly")
}
else
{
return PLUGIN_CONTINUE
}
alone_ann
= last
new name
[32]
get_user_name(last,name,
32)
if (lmmode_bit
& 1)
{
set_hudmessage(200,
100,
0,
-1.0,
0.30,
0,
6.0,
6.0,
0.5,
0.15,
1)
if (lmmode_bit
& 2)
{
show_hudmessage(0,messageshp
[ random_num(0,MESSAGESHP
-1) ],ite ,ict ,name,
get_user_health(last
))
}
else
{
show_hudmessage(0,messagesnohp
[ random_num(0,MESSAGESNOHP
-1) ],ite ,ict ,name
)
}
}
if (lmmode_bit
& 4)
{
client_cmd(last,
"spk misc/maytheforce")
}
}
return PLUGIN_CONTINUE
}
public hs
()
{
new hsmode
[4]
get_cvar_string("hs_mode",hsmode,
4)
new hsmode_bit
= read_flags(hsmode
)
if (hsmode_bit
& 1)
{
new killer_id
= read_data(1)
new victim_id
= read_data(2)
new victim_name
[33]
get_user_name(victim_id,victim_name,
33)
set_hudmessage(200,
100,
0,
-1.0,
0.30,
0,
3.0,
3.0,
0.15,
0.15,
1)
show_hudmessage(killer_id,
"::HEADSHOT::^nYou Owned %s !!",victim_name
)
}
if (hsmode_bit
& 2)
{
client_cmd(0,
"spk misc/HEADSH")
}
}
public plugin_precache
()
{
precache_sound("misc/maytheforce.wav")
precache_sound("misc/oneandonly.wav")
precache_sound("misc/prepare.wav")
precache_sound("misc/MULTIK.wav")
precache_sound("misc/ULTRAK.wav")
precache_sound("misc/MONSTE.wav")
precache_sound("misc/KILLIN.wav")
precache_sound("misc/RAMPAGE.wav")
precache_sound("misc/DOMINA.wav")
precache_sound("misc/HOLYSH.wav")
precache_sound("misc/UNSTOP.wav")
precache_sound("misc/GODLIKE.wav")
precache_sound("misc/LUDICR.wav")
precache_sound("misc/WICKED.wav")
precache_sound("misc/HEADSH.wav")
precache_sound("misc/HUMILI.wav")
precache_sound("misc/PREPARE.wav")
return PLUGIN_CONTINUE
}
public plugin_init
()
{
register_plugin("Ultimate Sound",
"1.1",
"Dizzy")
register_event("DeathMsg",
"hs",
"a",
"3=1")
register_event("DeathMsg",
"knife_kill",
"a",
"4&kni")
register_event("ResetHUD",
"reset_hud",
"b");
register_event("DeathMsg",
"death_event",
"a")
register_event("SendAudio",
"roundend_msg",
"a",
"2=%!MRAD_terwin",
"2=%!MRAD_ctwin",
"2=%!MRAD_rounddraw")
register_event("TextMsg",
"roundend_msg",
"a",
"2&#Game_C",
"2&#Game_w")
register_event("DeathMsg",
"death_msg",
"a")
register_cvar("lastman_mode",
"abc")
register_cvar("streak_mode",
"ab")
register_cvar("kniff_mode",
"ab")
register_cvar("hs_mode",
"ab")
return PLUGIN_CONTINUE
}