Code:
message_begin(MSG_ONE,gmsgFade,{0,0,0},player s[i])
write_short( 1<<15 )
write_short( 1<<12 )
write_short( 1<<12 )
write_byte( 255 )
write_byte( 255 )
write_byte( 255 )
write_byte( 255 )
message_end()
message_begin(MSG_ONE,gmsgFade,{0,0,0},player s[i])
write_short( 1<<15 )
write_short( 1<<12 )
write_short( 1<<12 )
write_byte( 255 )
write_byte( 255 )
write_byte( 255 )
write_byte( 255 )
message_end()
i am not sure how to use write_byte/short ect. to well but i believe placing another blind message directly under the end of the message may double the length as it will re-blind people but dont take my word for it, also you will probably get back to full or almost full vision before reblinding so i not too sure
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