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Admin Spectator ESP v1.3 (05/06/06) -- stable release --


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xOR
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Join Date: Jun 2006
Location: x-base.info
Old 07-03-2006 , 05:28   Re: Admin Spectator ESP v1.3 (05/06/06) -- stable release --
Reply With Quote #421

just dropped by to say i LOVE your plugin. it is running on all my CS 1.5 servers. 1.5? yes, 1.5!

keep up the good work.
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Steve
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Join Date: Jul 2006
Old 07-03-2006 , 12:11   Re: Admin Spectator ESP v1.3 (05/06/06) -- stable release --
Reply With Quote #422

My server wont even run the plugin .. no idea why? Runs everything else
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KoST
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Join Date: Jul 2005
Old 07-03-2006 , 12:17   Re: Admin Spectator ESP v1.3 (05/06/06) -- stable release --
Reply With Quote #423

which modules and plugins are you running?
and what access flags do you have?

(enter 'amx_modules', 'amx_plugins' and 'amx_who' in console)
just post the output of those commands here..
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Old 07-03-2006 , 18:21   Re: Admin Spectator ESP v1.3 (05/06/06) -- stable release --
Reply With Quote #424

because i got asked in PM how to get it to run for CS 1.5:

open the source of the plugin and search for this line:
Code:
    register_event("SpecHealth2","spec_target","bd")
either comment out or delete, then recompile the plugin. for the lazy ones i attach my version here that is running pretty well on all of my 4 CS 1.5 servers since 2 weeks already. but note that i use AMXX 1.71 and the "get plugin" feature here already compiles for 1.75 so i don't know if this will work as well. if in doubt, get the sma and recompile for the appropriate version on your server.
Attached Files
File Type: sma Get Plugin or Get Source (admin_spec_esp.sma - 1146 views - 23.1 KB)
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cs-cybernet
Junior Member
Join Date: Mar 2006
Old 07-05-2006 , 12:28   Re: Admin Spectator ESP v1.3 (05/06/06) -- stable release --
Reply With Quote #425

Quote:
Originally Posted by KoST
i checked this twice and it is no bug in the ESP

if you disable ShowAimVec in menu you internally set this:
admin_options[id][ESP_AIM_VEC]=false
the aimvector is only drawn if this evaluates to true
therefore the problem is something else. please open your modules.ini and plugins.ini and do 'meta game' in server console (rcon) and please post the results here..
Just look at the photos (aim vector is off, note that vector was visible when I wasn't in First Look):

1
2
3
4
5

modules.ini:
Quote:
fun_amxx_i386.so
fun_amxx.dll
fun_amxx_amd64.so
engine_amxx_i386.so
cstrike_amxx_i386.so
csx_amxx_i386.so
csx_amxx.dll
csx_amxx_amd64.so
plugins.ini (standard plugins and added)
Quote:

tk_revenge.amxx
task_scheduler.amxx
amx_restartround.amxx
lastmanbets.amxx ; zaklady o kase
swear_filter.amxx ; antyprzeklinanie
admin_spec_esp.amxx debug
grenade_control.amxx

;antirash plugin
oob_protector.amxx
oob_builder.amxx

amxx_podbotmenu.amxx ; testing
Sorry meta game is quite huge...
Quote:
meta game
GameDLL info:
name: cstrike
desc: Counter-Strike
gamedir: /home/cs/hlds/cstrike
dll file: cs_i386.so
dll pathname: /home/cs/hlds/cstrike/dlls/cs_i386.so
Game registered user msgs: msgid size
VoiceMask 64 8
ReqState 65 0
CurWeapon 66 3
Geiger 67 1
Flashlight 68 2
FlashBat 69 1
Health 70 1
Damage 71 12
Battery 72 2
Train 73 1
HudTextPro 74 -1
HudText 75 -1
SayText 76 -1
TextMsg 77 -1
WeaponList 78 -1
ResetHUD 79 0
InitHUD 80 0
ViewMode 81 0
GameTitle 82 1
DeathMsg 83 -1
ScoreAttrib 84 2
ScoreInfo 85 9
TeamInfo 86 -1
TeamScore 87 -1
GameMode 88 1
MOTD 89 -1
ServerName 90 -1
AmmoPickup 91 2
WeapPickup 92 1
ItemPickup 93 -1
HideWeapon 94 1
SetFOV 95 1
ShowMenu 96 -1
ScreenShake 97 6
ScreenFade 98 10
AmmoX 99 2
SendAudio 100 -1
RoundTime 101 2
Money 102 5
ArmorType 103 1
BlinkAcct 104 1
StatusValue 105 -1
StatusText 106 -1
StatusIcon 107 -1
BarTime 108 2
ReloadSound 109 2
Crosshair 110 1
NVGToggle 111 1
Radar 112 7
Spectator 113 2
VGUIMenu 114 -1
TutorText 115 -1
TutorLine 116 -1
TutorState 117 -1
TutorClose 118 -1
AllowSpec 119 1
BombDrop 120 7
BombPickup 121 0
ClCorpse 122 -1
HostagePos 123 8
HostageK 124 1
HLTV 125 2
SpecHealth 126 1
ForceCam 127 3
ADStop 128 0
ReceiveW 129 1
CZCareer 130 -1
CZCareerHUD 131 -1
ShadowIdx 132 4
TaskTime 133 4
Scenario 134 -1
BotVoice 135 2
BuyClose 136 0
SpecHealth2 137 2
BarTime2 138 4
ItemStatus 139 1
76 game user msgs

Last edited by cs-cybernet; 07-05-2006 at 12:35.
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KoST
Senior Member
Join Date: Jul 2005
Old 07-05-2006 , 16:35   Re: Admin Spectator ESP v1.3 (05/06/06) -- stable release --
Reply With Quote #426

seems fine..

try this:

go to line 70:
Code:
new esp_colors[5][3]={{0,255,0},{100,60,60},{60,60,100},{255,0,255},{128,128,128}}
and change to:
Code:
new esp_colors[5][3]={{0,255,0},{100,60,60},{60,60,100},{255,0,255},{0,255,0}}
then recompile and restart..

the lines you saw should be green now..

if yes then go to line 357
Code:
make_TE_BEAMPOINTS(i,4,vec1,endpoint,10,0,255)
and change to:
Code:
//make_TE_BEAMPOINTS(i,4,vec1,endpoint,10,0,255)
then recompile and restart..

all working normal? except aimvector disabled?
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AllMassive
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Join Date: Sep 2004
Location: /dev/urandom
Old 07-08-2006 , 08:06   Re: Admin Spectator ESP v1.3 (05/06/06) -- stable release --
Reply With Quote #427

This plugin works really great

Last edited by AllMassive; 07-08-2006 at 09:10.
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KoST
Senior Member
Join Date: Jul 2005
Old 07-08-2006 , 17:30   Re: Admin Spectator ESP v1.3 (05/06/06) -- stable release --
Reply With Quote #428

thanks
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cs-cybernet
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Join Date: Mar 2006
Old 07-08-2006 , 22:53   Re: Admin Spectator ESP v1.3 (05/06/06) -- stable release --
Reply With Quote #429

I've changed line 70 to:
Code:
new esp_colors[5][3]={{0,255,0},{100,60,60},{60,60,100},{255,0,255},{0,255,0}}
And this are the results:

13
14

Aim vector is green now, so the bug isin't concern aim vector. Notice that the white line is covering red or/and blue lines

15
16

So I've made an experiment:
17
All modes are off

And look those white lines are present not in the First Look:
18
19

So I want comment the line 357 in plugin because this is not involve aim vec as I've shown on the pics.

What next should I do?
Sorry for bad english...
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KoST
Senior Member
Join Date: Jul 2005
Old 07-09-2006 , 21:07   Re: Admin Spectator ESP v1.3 (05/06/06) -- stable release --
Reply With Quote #430

try this one:
Attached Files
File Type: sma Get Plugin or Get Source (admin_spec_esp.sma - 1042 views - 22.4 KB)
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