i think Te_tracer are invisible.test it with :
Code:
#define TE_LIGHTNING 7 // TE_BEAMPOINTS with simplified parameters
// coord, coord, coord (start)
// coord, coord, coord (end)
// byte (life in 0.1's)
// byte (width in 0.1's)
// byte (amplitude in 0.01's)
// short (sprite model index)
Edit:not invisible,to small to see.look at this thread:
http://forums.alliedmods.net/showthread.php?p=17511
And tracer cant get colored
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