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lighting tracers


  
 
 
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schnitzelmaker
Senior Member
Join Date: Apr 2006
Location: HERE
Old 07-08-2006 , 04:31   Re: lighting tracers
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i think Te_tracer are invisible.test it with :
Code:
#define   TE_LIGHTNING      7      // TE_BEAMPOINTS with simplified parameters
// coord, coord, coord (start)
// coord, coord, coord (end)
// byte (life in 0.1's)
// byte (width in 0.1's)
// byte (amplitude in 0.01's)
// short (sprite model index)
Edit:not invisible,to small to see.look at this thread:http://forums.alliedmods.net/showthread.php?p=17511
And tracer cant get colored
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Last edited by schnitzelmaker; 07-08-2006 at 04:36.
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