You're problem is simple
Code:
#cs_set_user_team(victim,CS_TEAM_T)
cs_set_user_team(attacker,CS_TEAM_CT)
set_user_health(attacker, 999)
set_user_health(victim, 999)
cs_set_user_armor (attacker, 999, CsArmorType:2)
cs_set_user_armor (victim, 999, CsArmorType:2)
new newFrags = get_user_frags(victim) - 1
set_user_frags(victim,newFrags)
#if(cs_get_user_team(victim) == CS_TEAM_CT)
{
user_slap(victim, 0)
user_slap(victim, 0)
user_slap(victim, 0)
user_slap(victim, 0)
user_slap(victim, 0)
user_slap(victim, 0)
user_slap(victim, 0)
user_slap(victim, 0)
user_slap(victim, 0)
user_slap(victim, 0)
}
You set their team to T then check if its CT so it would never happen.