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Willmaker
Senior Member
Join Date: Dec 2004
Location: Sydney, Australia
Old 06-29-2006 , 11:56   Re: regen help
Reply With Quote #2

You could try:
Code:
public client_putinserver(id)     {     if(task_exists(id)) {         remove_task(id)     }     set_task(4.0 , "add_armour" , id , _ , _ , "b") } public add_armour(id)     {     if(!is_user_alive(id)) {         return PLUGIN_CONTINUE     }     if(id != 0) {         new ap = get_user_armor(id)         if(hp >= 100) {             set_user_armor(id , 100)         } else {             ap += 7             set_user_armor(id , ap);             emit_sound(id,CHAN_VOICE,"misc/recharge.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)             message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, id)             write_short(1<<10)             write_short(1<<10)             write_short(0x0000)             write_byte(0)             write_byte(175)             write_byte(175)             write_byte(75)             message_end()         }     }     return PLUGIN_CONTINUE }

What I changed was:
Code:
new ap = get_user_armor(id) + 7)
as it had a closing bracket, but not an opening one.

And with:
Code:
if(hp >= 100) {
Did you only players to regen when they had 100 health or more, or did you want to limit the armor to a max of 100?
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