You need to change your LoadXP Fucntion to this:
Code:
public LoadXP(id)
{
get_user_ip(id, ip, 31, 1)
/*
//format(vaultkey,63,"Xu mod - %s - class",ip);
get_vaultdata(vaultkey,vaultdata,63);
PlayerClass[id] = str_to_num(vaultdata);
//format(vaultkey,63,"Xu mod - %s - xp",ip);
get_vaultdata(vaultkey,vaultdata,63);
PlayerXP[id] = str_to_num(vaultdata);
//format(vaultkey,63,"Xu mod - %s -level",ip);
get_vaultdata(vaultkey,vaultdata,63);
PlayerLevel[id] = str_to_num(vaultdata); */
PlayerClass[id] = str_to_num(vaultdata)
PlayerXP[id] = str_to_num(vaultdata)
PlayerLevel[id] = str_to_num(vaultdata)
get_vaultdata(vaultkey,vaultdata,63)
}
To:
Code:
public LoadXP(id)
{
get_user_ip(id, ip, 31, 1)
/*
//format(vaultkey,63,"Xu mod - %s - class",ip);
get_vaultdata(vaultkey,vaultdata,63);
PlayerClass[id] = str_to_num(vaultdata);
//format(vaultkey,63,"Xu mod - %s - xp",ip);
get_vaultdata(vaultkey,vaultdata,63);
PlayerXP[id] = str_to_num(vaultdata);
//format(vaultkey,63,"Xu mod - %s -level",ip);
get_vaultdata(vaultkey,vaultdata,63);
PlayerLevel[id] = str_to_num(vaultdata); */
get_vaultdata(vaultkey,vaultdata,63)
PlayerClass[id] = str_to_num(vaultdata)
PlayerXP[id] = str_to_num(vaultdata)
PlayerLevel[id] = str_to_num(vaultdata)
}
Also keep in mind with that, that PlayerClass, PlayerXP, and PlayerLevel will all be the same value. You should use your commented code to retrive and store your data properly.
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