Neither is this...
Code:
typedef void (SourceHook::EmptyClass::*MFP_Teleport)( const Vector *, const QAngle *, const Vector * );
SourceHook::ManualCallClass *mcc = SH_GET_MCALLCLASS( g_Players[iPlayer].pPlayer, sizeof(void*) );
SH_MCALL2( mcc, MFP_Teleport(), CBASEANIMATING_TELEPORT, 0, 0)( &vecLocation, &qAngles, &vecVelocity );
SH_RELEASE_CALLCLASS( mcc );
And i'm not sure if I should credit this error location :\
Quote:
> baadf00d()
zombie_mm.dll!SourceHook::MExecutableClass3<v oid,Vector const *,QAngle const *,Vector const *>: perator()(const Vector * p1=0x0012e18c, const QAngle * p2=0x0012e198, const Vector * p3=0x0012e180) Line 3452 C++
zombie_mm.dll!ZombiePlugin::Slap(int iPlayer=1148846080) Line 2682 C++
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Always on the same line..
Code:
sourcehook.h:3452
RetType operator()(Param1 p1, Param2 p2, Param3 p3) const
SH_MAKE_MEXECUTABLECLASS_OB((p1, p2, p3), (Param1, Param2, Param3))
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