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TimeleftII


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Plugin Info:     Modification:   ALL        Category:   General Purpose        Approver:   BAILOPAN (72)
[RED-Designs]
Senior Member
Join Date: Mar 2004
Location: .us
Old 03-20-2004 , 09:08   TimeleftII
Reply With Quote #1

This is a modified and updated version of Timeleft. I started work on it around 0.9.3/4 of AMX and moved it along with AMX. I never released it before so here it goes

Updated to 0.16 AMXX


Requires: The text files for the options you use

Note: The reason I put limits on the text messages is so people wont go to far and have their text cut in either the hud or the chat.

I will update this in a cuple days with some changes.
Attached Files
File Type: sma Get Plugin or Get Source (timeleftii.sma - 3374 views - 15.9 KB)
File Type: zip textfiles.zip (650 Bytes, 2166 views)
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hondaman
Senior Member
Join Date: Mar 2004
Location: Dallas, Texas
Old 03-20-2004 , 14:33  
Reply With Quote #2

What happens if you have a winlimit? Ive always had to edit the timeleft.sma to make a custom output, like, when someone says /timeleft, i make it say "12 wins forces map change"

hondaman
www.hardgaming.com
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[RED-Designs]
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Join Date: Mar 2004
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Old 03-20-2004 , 14:59  
Reply With Quote #3

Quote:
Originally Posted by hondaman
What happens if you have a winlimit? Ive always had to edit the timeleft.sma to make a custom output, like, when someone says /timeleft, i make it say "12 wins forces map change"

hondaman
www.hardgaming.com
I never really thought of that. I will think about adding that in a later version.
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."If the country were open on its borders, new
forms would certainly immigrate, and this also
would seriously disturb the relations of some
of the former inhabitants." - Charles Darwin
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-=STN=- MaGe
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Join Date: Apr 2004
Location: Asault World
Old 09-15-2004 , 10:15  
Reply With Quote #4

this plugin needs .20 support, its a good plugin

also where do the txt files go
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skulldiggers
Member
Join Date: Sep 2004
Old 09-24-2004 , 01:44  
Reply With Quote #5

Sorry, this plugin failed to compile!
You should try notifying the author so they can fix this.

i wanna compile for .16
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The-Bitter
New Member
Join Date: Oct 2007
Old 10-06-2007 , 11:20   Re: TimeleftII
Reply With Quote #6

where I can put the text files??

sorry for this question =)
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Owyn
Veteran Member
Join Date: Nov 2007
Old 12-08-2008 , 08:05   Re: TimeleftII
Reply With Quote #7

where do i put text files?....
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