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Plugin Info:     Modification:   ALL        Category:   Server Management        Approver:   SniperBeamer (61)
ts2do
Senior Member
Join Date: Mar 2004
Old 04-02-2004 , 08:32   No See Var
Reply With Quote #1

This is a plugin that works like NSV for MM
Unknown Problems:
I heard it only will block amxx cvars...
you will want to make an nsv.cfg in your custom folder...
it should be something like this:
Code:
cvarset amx_respawn //hide 
cvarset amx_respawn 1 //show (not needed unless hidden in the first place)
echo CVAR Blocking Set
Attached Files
File Type: sma Get Plugin or Get Source (nsv.sma - 3507 views - 765 Bytes)
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QwertyAccess
Veteran Member
Join Date: Feb 2004
Location: Enjiru Layer
Old 04-03-2004 , 19:19  
Reply With Quote #2

Correction IT does not work exactly like the NSV Cvar plugin on MM
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ts2do
Senior Member
Join Date: Mar 2004
Old 04-13-2004 , 17:50  
Reply With Quote #3

so hows it wokr then
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QwertyAccess
Veteran Member
Join Date: Feb 2004
Location: Enjiru Layer
Old 04-26-2004 , 23:26  
Reply With Quote #4

the nsv metamod plugin can do
// 1 = FCVAR_ARCHIVE set to cause it to be saved to vars.rc
// 2 = FCVAR_USERINFO changes the client's info string
// 4 = FCVAR_SERVER notifies players when changed
// 8 = FCVAR_EXTDLL defined by external DLL
// 16 = FCVAR_CLIENTDLL defined by the client dll
// 32 = FCVAR_PROTECTED It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as value
// 64 = FCVAR_SPONLY This cvar cannot be changed by clients connected to a multiplayer server.
// 128 = FCVAR_PRINTABLEONLY This cvar's string cannot contain unprintable characters ( e.g., used for player name etc ).
// 256 = FCVAR_UNLOGGED If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log
not only one ^.^
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baronparabolla
Member
Join Date: Jun 2004
Old 06-29-2004 , 06:39  
Reply With Quote #5

Cr@zy, if ur still maintaining this why dont it complie..
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lantz69
AMX Mod X Beta Tester
Join Date: Mar 2004
Location: Sweden, Skåne
Old 07-09-2004 , 10:26  
Reply With Quote #6

#include <amxmisc>


That must be included to get the get_customdir function

So the first 2 rows in nsv.sma must look like this

Code:
#include<amxmodx> 
#include <amxmisc>
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ts2do
Senior Member
Join Date: Mar 2004
Old 09-10-2004 , 23:55  
Reply With Quote #7

updated:
it can now support the below:
Quote:
0 = FCVAR_ARCHIVE set to cause it to be saved to vars.rc
1 = FCVAR_USERINFO changes the client's info string
2 = FCVAR_SERVER notifies players when changed
3 = FCVAR_EXTDLL defined by external DLL
4 = FCVAR_CLIENTDLL defined by the client dll
5 = FCVAR_PROTECTED It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as value
6 = FCVAR_SPONLY This cvar cannot be changed by clients connected to a multiplayer server.
7 = FCVAR_PRINTABLEONLY This cvar's string cannot contain unprintable characters ( e.g., used for player name etc ).
8 = FCVAR_UNLOGGED If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log
and now it includes amxmisc
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neggard
Member
Join Date: Mar 2004
Location: Sweden
Old 09-13-2004 , 14:39  
Reply With Quote #8

I heard it only will block amxx cvars... Is this still true?

Any list of what you can block?
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ts2do
Senior Member
Join Date: Mar 2004
Old 09-14-2004 , 13:08  
Reply With Quote #9

now, Im not sure about which it can block, can someone confirm its ability?
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ledz1
BANNED
Join Date: Feb 2005
Location: 59756
Old 03-03-2005 , 18:39   ty
Reply With Quote #10

can u give me the config file for it plz
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