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VIP Mod (1.0.H) Server Plugin for CSS - 16 June 2007


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L. Duke
Veteran Member
Join Date: Apr 2005
Location: Walla Walla
Old 02-21-2006 , 17:40  
Reply With Quote #41

Quote:
Originally Posted by tron73
Okay, but it seems, that these issues are a kind of "unnormal":

We have a linux-Box running with:

Metamod-Source
Metamod-Mani
Metamod-Hostitron (a bit buggy, but no crash)
Metamod_StatsmeMinimum
Metamod_Glittermod
Metamod-Jetpack
Metamod_Goremod
Metamod-VIP-Mod

there is no crash, only some issues with the hostage-models not showing everytime and missing sounds!

Choose vater out of my sig


PS: Sorry, but I am happy, that it runs !!!
Are you saying that hostage models don't show and sounds are missing only if the VIP Mod is running? That would be weird since it shouldn't be running on non-vip maps and it doesn't do anything with hostages even on VIP maps.
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tron73
Senior Member
Join Date: Apr 2004
Location: Schulzendorf / germany
Old 02-21-2006 , 17:53  
Reply With Quote #42

No, no, no, sorry for my bad english!

Everything is running fine together!

There are only some issues with the hostitron itself (c0ld knows):

Sometimes you have some nice new models and one or two standard-models and the hostage-sounds are NOT downloaded from the server .....

Vip-Mod is running fine, everything is okay ....
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Falco
SourceMod Donor
Join Date: Dec 2004
Location: CANADA
Old 02-21-2006 , 18:21  
Reply With Quote #43

Sorry if this is a dumb question, can I run this mod in conjunction with the regular valve map cycle or does it have to be vip maps only.
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imported_supermj
Senior Member
Join Date: Oct 2004
Location: Georgia
Old 02-21-2006 , 18:52  
Reply With Quote #44

Quote:
Originally Posted by Falco
Sorry if this is a dumb question, can I run this mod in conjunction with the regular valve map cycle or does it have to be vip maps only.
Yes, the VIP mod only kicks in on AS maps.
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sedmorph
Member
Join Date: Dec 2004
Old 02-21-2006 , 19:04  
Reply With Quote #45

Quote:
Originally Posted by Falco
Sorry if this is a dumb question, can I run this mod in conjunction with the regular valve map cycle or does it have to be vip maps only.
if i uderstand you correctly, you want to nknow if you can still keep the regular CS and DE maps in the cycle -- yes you can, when the plugin detects an AS map it will turn on, otherwise you wont even know its running
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L. Duke
Veteran Member
Join Date: Apr 2005
Location: Walla Walla
Old 02-22-2006 , 13:15  
Reply With Quote #46

VIP Mod Bugs/Fixes

I'm hoping to have an updated VIP Mod plugin for testing by the end of this weekend. The current status:

Bugs fixed:
  • round time elapsed but round doesn't end
  • not always outputting the "Assassinated_The_VIP" log line
  • player who was VIP doesn't have knife/pistol after "mp_restartgame" or Mani Warmup Period end
  • VIP doesn't have VIP skin if player switched from T last round
  • player who was VIP last round sometimes can't pick up weapons
  • VIP still has nightvision if player purchased it the previous round

New additions:
  • fire vip_escaped and vip_killed events for interaction with other plugins (requested by Mani)
  • don't choose a VIP if mani_warmup_in_progress equals 1

To do:
  • fix mp_winlimit/mp_roundlimit not not working
  • ignore bots when choosing VIP if human player is on CT and bots are set to defer to humans
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Mani
Veteran Member
Join Date: Dec 2004
Location: UK
Old 02-22-2006 , 17:14  
Reply With Quote #47

Quote:
Originally Posted by L. Duke
VIP Mod Bugs/Fixes

New additions:
  • fire vip_escaped and vip_killed events for interaction with other plugins (requested by Mani)
  • don't choose a VIP if mani_warmup_in_progress equals 1
Nice one

Mani
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sslice
Senior Member
Join Date: Feb 2005
Location: Texas, USA
Old 02-22-2006 , 19:02  
Reply With Quote #48

Cool, I can use this as well.
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Solltex
Member
Join Date: Dec 2004
Old 02-23-2006 , 02:15  
Reply With Quote #49

L. Duke
Who change (files)?
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L. Duke
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Join Date: Apr 2005
Location: Walla Walla
Old 02-23-2006 , 10:23  
Reply With Quote #50

Quote:
Originally Posted by Solltex
L. Duke
Who change (files)?
If you're asking who needs to install the updated files, the answer would be server operators, not clients.

If you're asking which of the download files have changed, the answer would be none yet. I hope to have a beta of the update ready for testing and download by Sunday.
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