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Admins with different skins


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nisback
Junior Member
Join Date: May 2005
Old 06-28-2005 , 21:55   Admins with different skins
Reply With Quote #1

Hi

First question
I have see one server who admins haven’t different skins.
Is this mattie scripts?

and second question

how can i doo to have time bomb in this way ?

http://bigboss.verygames.net/screens..._dust20019.jpg

http://bigboss.verygames.net/screens..._dust20020.jpg

http://bigboss.verygames.net/screens..._dust20021.jpg

http://bigboss.verygames.net/screens..._dust20022.jpg

http://bigboss.verygames.net/screens..._dust20023.jpg
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Nicolous
Junior Member
Join Date: May 2005
Location: Reims (France)
Old 06-29-2005 , 04:11  
Reply With Quote #2

For the time bomb in this way you must use

Quote:
ma_msay <time> <ID or part of username> <message>
example:

Quote:
if (server_var(beeps) equalto server_var(b20)) then ma_msay 1 #ALL Décompte bombe : 20 secondes
in bomb_beep.cfg

For the skins i'm interrested, and i wait an answer.
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collitchboy
Member
Join Date: Jan 2005
Old 06-29-2005 , 08:44  
Reply With Quote #3

i suspect the different skins would be due to L.Dukes model changer under SourceMM plugins.
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Nicolous
Junior Member
Join Date: May 2005
Location: Reims (France)
Old 06-30-2005 , 05:35  
Reply With Quote #4

exactly. thanks
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Layabout
Member
Join Date: May 2005
Location: Eastbourne, East Sussex,
Old 07-05-2005 , 10:08  
Reply With Quote #5

If you have nemod installed you can already have admin skins, if you do some coding using Itchy's admin script.

Nemod has a nm_model command.

nm_model <PlayerName> <Path to model>

eg

nm_model "Layabout" "player/t_os/t_os"

Good luck. I'm working on the same thing. Will keep you updated.
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awuh0
Senior Member
Join Date: Apr 2005
Location: /dev/null
Old 07-05-2005 , 11:00  
Reply With Quote #6

you can define admin models in the nemod admin config
when I find out how it works ill post an example
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Layabout
Member
Join Date: May 2005
Location: Eastbourne, East Sussex,
Old 07-05-2005 , 11:07  
Reply With Quote #7

Quote:
Originally Posted by awuh0
you can define admin models in the nemod admin config
when I find out how it works ill post an example
Really?

Is there a standard way to set ALL of the CT or T's models for standard players as well?

Cheers.
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ajax
Veteran Member
Join Date: Jan 2005
Old 07-05-2005 , 12:45  
Reply With Quote #8

FYI mani has stated this will be supported in his next update, which is due any day now.
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awuh0
Senior Member
Join Date: Apr 2005
Location: /dev/null
Old 07-05-2005 , 12:56  
Reply With Quote #9

I havent tried it yet but,
Code:
               "some admin"
                {
                        "ID" "STEAM_0:1:12345"
                        "AllowedCommands"
                        {
                                "nm_rcon",
                                "nm_motd_reload",
                        }
                        "DeniedCommands"
                        {
                        }
                        "Groups"
                        {
                                "Admin",
                                "CoolClan",
                        }
                        "CTModel" "alyx"
                        "TModel" "breen"
                }
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awuh0
Senior Member
Join Date: Apr 2005
Location: /dev/null
Old 07-06-2005 , 03:29  
Reply With Quote #10

and for all players a #t or #ct or #all would do well
sorry didnt read your question very well...
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