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Kenshin_the_Battousai
Junior Member
Join Date: May 2005
Old 05-09-2005 , 18:22  
Reply With Quote #11

GEESU: since sourceMM is out now, does this mean that you will be working on the warcraft 3 mod? lol

I've got a question, and sorry if i double-posted (other one is on the news of sourceMM being released), but i think it should belong here. :

Is there a free program to code in C++ for sourceMM? I know JAVA but I am going to give C++ a shot. I have www.bloodshed.net's C++ program. Is that enough to code for sourceMM
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Freecode
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Join Date: Jan 2004
Old 05-09-2005 , 18:47  
Reply With Quote #12

Quote:
Originally Posted by Kenshin_the_Battousai
GEESU: since sourceMM is out now, does this mean that you will be working on the warcraft 3 mod? lol

I've got a question, and sorry if i double-posted (other one is on the news of sourceMM being released), but i think it should belong here. :

Is there a free program to code in C++ for sourceMM? I know JAVA but I am going to give C++ a shot. I have www.bloodshed.net's C++ program. Is that enough to code for sourceMM
1. Its best to wait till SM comes out

2. THat should work if im not mistaking. u might have a different setup of includes or something like that.
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Kenshin_the_Battousai
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Join Date: May 2005
Old 05-09-2005 , 18:52  
Reply With Quote #13

ah ok thanks... i will try. is there an API for sourceMM though... i will look at the sourceMM site to find out.
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Kenshin_the_Battousai
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Join Date: May 2005
Old 05-09-2005 , 19:19  
Reply With Quote #14

i am so lost. I am looking for the folders like public/ and I cant find them. I am looking for them over at the SDK folder. Can someone run me through on how to get to these folders. I want to start coding for sourceMM.
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BigBaller
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Join Date: Mar 2004
Location: Everett, WA
Old 05-09-2005 , 21:21  
Reply With Quote #15

Did you try the CVS?

http://www.tcwonline.org/cgi-bin/vie...cemm/sourcemm/
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Join Date: Jan 2004
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Old 05-10-2005 , 11:58  
Reply With Quote #16

Quote:
Originally Posted by Kenshin_the_Battousai
i am so lost. I am looking for the folders like public/ and I cant find them. I am looking for them over at the SDK folder. Can someone run me through on how to get to these folders. I want to start coding for sourceMM.
If you mean the public folders etc from the HL2 Sdk, they are in the HL2 sdk ;) Use create a mod from scratch in steam's sdk tool, specify some directory, and then it will be somewhere in there.
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Kenshin_the_Battousai
Junior Member
Join Date: May 2005
Old 05-10-2005 , 17:14  
Reply With Quote #17

yeah i kind of notice that.. but do you also do that when you want to make plugins for lets say Counter-Strike Source?
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L. Duke
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Join Date: Apr 2005
Location: Walla Walla
Old 05-11-2005 , 12:00  
Reply With Quote #18

Yes.
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