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Dygear
SourceMod Donor
Join Date: Apr 2004
Location: Levittown, NY
Old 10-20-2004 , 16:54  
Reply With Quote #4

Quote:
Originally Posted by xeroblood
Exactly what I was thinking!!

The ability to control all the entities of maps to make them more dynamic!!
Maps & Plugins could be made to work together to achieve effects based on neraly any aspect of the game.. stupid example from top of head: HE-nades put partial holes in nearby walls!!
Deforming terrain, nice.
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