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Module Hero: Blue Blood


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Sir-LaggAlot
Member
Join Date: Oct 2005
Location: USA
Old 02-05-2006 , 04:03   Module Hero: Blue Blood
Reply With Quote #1

Blue Blood

Description
Load up your opponent with weapons when you shoot them.

shconfig.cfg CVARS
Code:
//Blue Blood
blueblood_level 5   
blueblood_cooldown 60
When you attack your opponent, you load them up with weapons, so you'll basically give them a hard time of selecting their weapons, so they'll end up dropping their gun manually to get rid of their guns.

Credit goes to
  • jtp10181 / {HOJ}Batman for the Batman weapon giving code.
  • Firewalker877 for the lightning and sound code.
Attached Files
File Type: zip sh_blueblood.zip (44.0 KB, 1658 views)
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AZNDARKEVILDEMON
Senior Member
Join Date: Jun 2005
Location: USA
Old 02-07-2006 , 21:11  
Reply With Quote #2

isn't thats like giving your own enemy a free weapon ? O_o
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Emp`
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Join Date: Aug 2005
Location: Decapod 10
Old 02-07-2006 , 21:30  
Reply With Quote #3

it gives them all the weapons i think. that way its hard to select which weapon they want
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Werewolf
Senior Member
Join Date: Jan 2006
Location: Sweden
Old 02-10-2006 , 12:11  
Reply With Quote #4

Quote:
Originally Posted by azndarkevildemon
isn't thats like giving your own enemy a free weapon ? O_o
Well it is, but they have to pick the weapon they want to use, and because they have like 18 primary weapons, then it is pretty hard for them. And why not add a weaponchange to knife when you have the weapons, just to make it harder to pick weapon. Many people will use ak-47 though because it is the first one on the list.
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Akki
Junior Member
Join Date: Oct 2006
Old 11-10-2006 , 12:36   Re: Module Hero: Blue Blood
Reply With Quote #5

i tried it... its very irritating example:
if you have morpheus and no other gun heroes and not punisher
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