i dont get it y it isnt working
Code:
//Untitled by -(A99)- | sk8er
/*copy and paste to shconfig.cfg
//untitled
untitled_level 10
untitled_health 175 //health
untitled_armor 250 //armor
untitled_m4multi 2.0 //M4A1 Damage Multiplier
untitled_mp5multi 2.1 //MP5 Damage Multiplier
untitled_deaglemulti 2.0 //Deagle (Desert Eagle) Damage Multiplier
#include <amxmod>
#include <Vexd_Utilities>
#include <superheromod>
//Global Variables
new gHeroName[]="Untitled"
new gHasUntitledPower[SH_MAXSLOTS+1]
//------------------------------------------------------------------------------------------------------------------------
public plugin_init()
{
//Plugin Info
register_plugin ("SUPERHERO Untitled", "1.0", "-(A99)- | sk8er")
//DO NOT EDIT BELOW THIS LINE, USE shconfig.cfg
register_cvar("untitled_level", "10")
register_cvar("untitled_health", "175")
register_cvar("untitled_armor", "250")
register_cvar("untitled_m4a1multi", "2.0")
register_cvar("untitled_mp5multi", "2.1")
register_cvar("untitled_deaglemulti", "2.0")
//FIRE THIS EVENT TO CREATE THIS HERO
shCreateHero(gHeroName, "Colt, MP5, Deagle Damage Multiplied", "Damage Multiplied for Colt, MP5, Deagle.Unlimited Ammo.Xtra HP and AP.
//REGISTER EVENTS THAT THIS HERO WILL RESPNDE TO(AND SERVER COMMANDS)
//INIT
register_svrcmd("untitledI_init", "untitled_init")
shRegHeroInit(gHeroName, "untitled_init")
register_event("ResetHUD", "newSpawn", "b")
register_event("CurWeapon", "weaponChange", "be", "1=1")
register_event("Damage", "untitled_damage", "b", "2!0")
//Let Server know about Untitled's Variable
shSetMaxHealth(gHeroName, "untitled_health")
shSetMaxArmor(gHeroName, "untitled_armor")
shSetShieldRestrict(gHeroName)
}
//---------------------------------------------------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------------------------------------------------
public untitled_init()
{
//First Argument is an id
new temp[6]
read_argv(1,temp ,5)
new id=str_to_num(temp)
//2nd Argument is 0 or 1 depending on whether the id has Untitled
read_argv(2,temp,5)
new hasPowers=str_to_num(temp)
gHasUntitledPower[id] = (hasPowers != 0)
//Reset thier shield restrict status
//Shield restrict MUST be before weapons are given out
shResetShield(id)
if ( !is_user_alive(id) ) return
if ( gHasUntitledPower[id] ) {
madness_weapons(id)
switchmodel(id)
}
else {
engclient_cmd(id, "drop", "weapon_m4a1")
engclient_cmd(id, "drop", "weapon_mp5")
engclient_cmd(id, "drop", "weapon_deagle")
shRemHealthPower(id)
shRemArmorPower(id)
}
}
//---------------------------------------------------------------------------------------------------------------------------------------
public untitled_giveweapons(id)
{
give_item(id,"weapon_deagle")
give_item(id,"weapon_m4a1")
give_item(id,"wepaon_mp5")
if ( get_user_team(id) == 2 )
give_item(id,"item_thighpack")
return PLUGIN_CONTINUE
}
y isnt it working????