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06-23-2004
, 23:56
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#2
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I went through this same ordeal, I think the entity code in CSDM works fairly well, so you might want to take a look there for the properties it sets.
Some things I discovered, you can't make a random create_entity() class, I usually do "info_target" and then set a random classname string... depending on the create_entity class you choose WEIRD things can happen. For example, creating "weaponbox" would crash after a while.
Also, I also had trouble with entities falling beneath the world, but _only_ when they were placed in corners. CSDM contains a command to plop things down, and when you use it in tight spaces, the item will just sink away. Strange.
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