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[L4D2] "mm_dedicated_force_servers" command does not work anymore?


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cravenge
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Join Date: Nov 2015
Location: Chocolate Factory
Old 05-21-2024 , 23:55   Re: [L4D2] "mm_dedicated_force_servers" command does not work anymore?
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Originally Posted by Sempiro View Post
Hello,

I run a dedicated game server on the same machine as my game client. While I understand this isn't generally recommended, it's been working fine for me as my friends are all local.

My usual process was to start the server, then the game, and use the "mm_dedicated_force_servers" command with my public IP. Then, I'd create a versus lobby and wait for someone to join. Once they did, I'd start the game, and the forced connection would direct everyone to my server.

Unfortunately, the most recent update seems to have broken this functionality. Despite using "mm_dedicated_force_servers", hitting "Start Game" now connects me to a random server. My server is still visible to others in the Server Browser under the Custom tab.

My question is: How can I get "mm_dedicated_force_servers" working again?

Additionally, the update seems to have disrupted Steam Group Servers. The list has disappeared, and my server is a Steam Group Server. Could this be related to the "mm_dedicated_force_servers" issue and the random server connections?
Valve didn't exactly broke the command. More like they fixed it and now it's working as intended.

Best Available Dedicated is the proper lobby setting for connecting to community servers as it should have been in the first place and not Official with that command set like it did before. That's why the "mm_dedicated_force_official_servers" command was created.
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