Raised This Month: $ Target: $400
 0% 

Solved [L4D2] "HookSingleEntityOutput" Question


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
kazya3
Member
Join Date: Aug 2019
Location: CN
Old 03-04-2024 , 00:45   [L4D2] "HookSingleEntityOutput" Question
Reply With Quote #1

Simple Question:

I use "HookSingleEntityOutput" to hook a prop entity's output. Is that necessary to unhook the entity before it's killed? Or just do nothing and will Automatic unhook after entity be killed?
__________________

Last edited by kazya3; 03-05-2024 at 02:15.
kazya3 is offline
HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 03-04-2024 , 13:05   Re: [L4D2] "HookSingleEntityOutput" Question
Reply With Quote #2

Quote:
Originally Posted by kazya3 View Post
Simple Question:

I use "HookSingleEntityOutput" to hook a prop entity's output. Is that necessary to unhook the entity before it's killed?
Not necessary

Quote:
just do nothing and will Automatic unhook after entity be killed?
Do nothing
__________________

Last edited by HarryPotter; 03-04-2024 at 13:05.
HarryPotter is offline
kazya3
Member
Join Date: Aug 2019
Location: CN
Old 03-05-2024 , 02:15   Re: [L4D2] "HookSingleEntityOutput" Question
Reply With Quote #3

Quote:
Originally Posted by HarryPotter View Post
Not necessary


Do nothing
I owe you one.
__________________
kazya3 is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 17:09.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode