There is a problem when using with HLDM. A vote triggered by approaching mp_timelimit is broken.
Using map groups feature:
Voting shows correct maps, after it's finished the "nextmap" command shows the map being chosen.
When there is a map change sometimes it starts loading maps from the mapcycle.txt file rather than the chosen one.
Example:
-selected 1.rats_2001b while playing on rustmill - ok
-selected 2.the_yard while playing on rats_2001b - ok
-selected 3.zone_of_emission2v2 while playing on the_yard -failed (loaded doublecross)
-selected 3.zone_of_emission2v2 while playing on doublecross - failed (loaded crossfire)
-selected 2.dorm while playing on crossfire - failed (loaded frenzy)
-selected 1.gasworks while playing on frenzy - failed (loaded bounce)
The mapcycle.txt file contains these maps in a row:
Code:
subtransit
doublecross
crossfire
frenzy
bounce
...
Tried versions: latest release, developer, previous post, 5.4.0.804 and compiling them manually.
galileo.cfg attached.