Does anyone know how faceit sets up their servers that they have voice comms in demos?
In CS:GO it worked when you used
tv_relayvoice 1. I'm trying to find a way to do this in CS2. Faceit does it somehow.
When I open a CS2 faceit demo, by default it does not play the voice comms. But if I set the following on the client:
Code:
tv_listen_voice_indices -1
tv_listen_voice_indices_h -1
— it works, I can hear everyone (thanks to
roge- on reddit).
But when I try to set this up on my own server to have voice comms recorded in demos, I get nothing. Same with CSTV. Does anyone know how to set this up?
My current server config below:
Code:
sv_password "..."
hostname "..."
bot_quota 0
tv_enable 1
tv_relayvoice 1
tv_transmitall 1
tv_autorecord 1
tv_delay 120
tv_password "..."
tv_name "..."
tv_title "..."
tv_advertise_watchable 1
tv_delaymapchange 1
sv_hibernate_postgame_delay 180
mp_spectators_max 0
sv_hibernate_when_empty 0
sv_matchpause_auto_5v5 1
mp_team_timeout_max 3
sv_kick_ban_duration 0
mp_overtime_enable 1
mp_overtime_limit 0
mp_autokick 0
mp_warmuptime 12000
mp_warmup_pausetimer 1
sv_invites_only_mainmenu 1