grep is your friend
if your not on *NIX, then this is of no use to you though...
anyway, its in amxmodx.inc
although, its not as you say...
its like this in the include file:
Code:
/* If player doesn't hit at anything function returns 0.0,
* in other case the distance between hit point and player is returned.
* If player is aiming at another player then the id and part of body are set. */
native Float:get_user_aiming(index,&id,&body,dist=9999);
although get_user_origion will beable to tell you where your aiming (i think)
Code:
/* Gets origin from player.
* Modes:
* 0 - current position.
* 1 - position from eyes (weapon aiming).
* 2 - end position from player position.
* 3 - end position from eyes (hit point for weapon).
* 4 - position of last bullet hit (only CS). */
native get_user_origin(index, origin[3], mode = 0);
using mode 3, but yeah, i am a real n00b with small scripting so yeah, i may be wrong... but anyway, what is with get_user_aiming? what ive got in the include file is way diff to what you said it was...